- This is a blog about video games, comic books, film, and philosophy. It is mostly research-oriented stuff. The art in the current header is from Prophet #29. The blog icon was made by Tara Ogaick.
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Top Posts & Pages
- Crossed and the Reduction to Meat
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- Mark Fisher on Nick Land
- On Kentucky Route Zero, Act 1
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- Some Preliminary Thoughts on Groys' Art Power
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- Some Preliminary Thoughts on Spawn
Monthly Archives: April 2013
Sam Biddle on Google Glass Evangelism
There’s no clear answer as to why Scoble has hundreds of thousands of followers across Twitter and Facebook, given that he’s just a guy who works for a data hosting company. This isn’t one of the great minds of our … Continue reading
Posted in General Features, Quote Time
Tagged quote, technology
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You Buy It I Write It: Rogue Warrior
Is there a game you think I should write about? If you purchase a game for me on Steam, I will play it. Check out the information here. You can check out other games I have played against my will here. Rogue … Continue reading
Posted in Video Games, You Buy It I Write It
Tagged richard marcinko, rogue warrior, video games, violence
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Riff Raff on Representation in His Work
1:17 into the video Riff Raff says this: Maybe he got spiritual after he heard my songs. I mean my music ain’t just like music (mumbles) there’s a lot to it. If you picture it and you write out the … Continue reading
Posted in Critical Riff Raff Studies, Theory
Tagged ontology, pure aesthetics, representation, riff raff, theory
2 Comments
Parikka on Complicity With Anonymous Media
The archaeological method of Negarestani’s Cyclonopedia represents a theory-fiction alternative for media archaeology too. What if we employ the same hallucinatory, inspiring way of investigating the subterranean, the secret, the ground that is not defined by stability but dynamic flux of sediments … Continue reading
Posted in Quote Time, Theory
Tagged deleuze and guattari, jussi parikka, reza negarestani, theory
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On Loss of First Person Control
This is just a quick thing because I’m not sure what I really have to to say about this. I’ve been playing Mirror’s Edge in very small chunks recently. I’m generally a marathon player–I will take a Saturday and power … Continue reading
Posted in Video Games
Tagged bulletstorm, dark souls, first person shooter, mirror's edge, video games
3 Comments
Released: Slavoj Žižek Makes A Twine Game
If you care about nothing else, I have a new game. You can play it here. Ian Bogost once made a tweet that looked like this: I would like to commission someone to make a Twine game called "Žižek Makes … Continue reading
Posted in A Game I Made, Video Games
Tagged ian bogost, Slavoj Žižek, twine, video games
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Olof Dreijer on Ally Responsibility
We’ve been talking about the importance of making your privileges transparent in order to be able to say something political. It’s something I learned from reading about intersectionality, which is a way to analyze power by looking at its different … Continue reading
Posted in Quote Time, Theory
Tagged queer theory, quote, the knife, theory
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Preliminary Thoughts on The Knife of Dunwall
I’ve played through roughly half of the first “stage” or “chapter” or “section” or whatever the hell it is called in the new DLC for Dishonored called “The Knife of Dunwall“. My main interest in this DLC stems from the fact that it … Continue reading
Posted in Video Games
Tagged animals, design, dishonored, ethics, video games, violence
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Thacker on Life
This third kind of life, the”nameless thing” so often described by Lovecraft, is a paradigm for the concept of life today. The concept of life encompasses so much, from the most reductive biological viewpoint to the most open-ended ethical or … Continue reading
Posted in Nonhuman Life, Theory
Tagged eugene thacker, life, nonhuman life, quote
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A Video Game Playing Itself
So Tom 7 did some stuff and created, essentially, a control algorithm that allows a game to play itself. FYI at the end of the day this is a research blog so mostly this is for personal archiving.
Posted in Theory
Tagged control, nonhuman life, robots, theory, video games
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