- This is a blog about video games, comic books, film, and philosophy. It is mostly research-oriented stuff. The art in the current header is from Prophet #29. The blog icon was made by Tara Ogaick.
twerps
- RT @ckunzelman: We shot an hour-long documentary about going to see the opera adaptation of THE SHINING. Then we went to the hotel that ins… 6 minutes ago
- @slimyokra it'd be a bigger win for sure 17 minutes ago
- today i ate some mushrooms that i grew in a pile of aspen chips in my yard and so far i have not died so i'm calling that a big win 27 minutes ago
- @NexusRasp @rangedtouch sometimes you gotta make a call 43 minutes ago
- @aardvarkwizard he did continue to fake being dead through both regimes though, so technically true! 1 hour ago
- @aardvarkwizard give the guy some credit: he faked his death to avoid working with TSR 1 hour ago
- youtu.be/Ne_KSucg2dM https://t.co/mYpFGKt34T 1 hour ago
- RT @rangedtouch: A few months ago, @ckunzelman and @WarrenIsDead hopped on a plane and walked around Colorado for a few days and got cultur… 3 hours ago
Categories!
Archives
- November 2018
- June 2018
- January 2018
- October 2017
- May 2017
- April 2017
- February 2017
- September 2016
- July 2016
- June 2016
- May 2016
- April 2016
- March 2016
- February 2016
- January 2016
- December 2015
- November 2015
- October 2015
- September 2015
- August 2015
- July 2015
- June 2015
- May 2015
- April 2015
- March 2015
- February 2015
- January 2015
- December 2014
- November 2014
- October 2014
- September 2014
- August 2014
- July 2014
- June 2014
- May 2014
- April 2014
- March 2014
- February 2014
- January 2014
- December 2013
- November 2013
- October 2013
- September 2013
- August 2013
- July 2013
- June 2013
- May 2013
- April 2013
- March 2013
- February 2013
- January 2013
- December 2012
- November 2012
- October 2012
- September 2012
- August 2012
- July 2012
- June 2012
- May 2012
- April 2012
- March 2012
- February 2012
- January 2012
- July 2011
- May 2011
- April 2011
- March 2011
- February 2011
- January 2011
- December 2010
- October 2010
- August 2010
- July 2010
RSS
Top Posts & Pages
- Interesting Bioshock Infinite Posts, Podcasts, and General Things
- Glissant and Opacity (2): Relation
- Why is Grand Theft Auto V So Conservative?
- Designing Horror: Ib
- Sara Ahmed on bodies and space
- Ann Hirsch's "Scandalishious"
- A Bibliographic Resource for Lars von Trier's Melancholia (2011)
- On Bioshock Infinite
- On Final Fantasy VIII
- On Robert Pogue Harrison's "Forests: The Shadow of Civilization"
Monthly Archives: June 2014
You Buy It I Write It: Karateka (2012)
This was written as part of my longform project where I play anything someone purchases for me. You can read more about that here. Videogames have strange relationships with time. There’s the time-to-complete, which is a measurement of how long … Continue reading
Posted in Video Games, You Buy It I Write It
Tagged karateka, martial arts, simon parkin, videogames, you buy it I write it
Comments Off on You Buy It I Write It: Karateka (2012)
On Assassin’s Creed: Revelations – The Animus
This essay is in a longform series of posts about the Assassin’s Creed series. It is supported by my Patreon page. 1. The Assassin’s Creed series up to Revelations all follow a pattern of nested interfaces: you are a player controlling Desmond Miles who is strapped … Continue reading
Posted in Assassin's Creed, Video Games
Tagged assassin's creed, assassin's creed: revelations, ideology, videogames
Comments Off on On Assassin’s Creed: Revelations – The Animus
On Assassin’s Creed: Brotherhood – City
This essay is in a longform series of posts about the Assassin’s Creed series. It is supported by my Patreon page. Assassin’s Creed: Brotherhood is a departure from the previous games in the series in that it takes place almost completely … Continue reading
Posted in Assassin's Creed, Video Games
Tagged assassin's creed, assassin's creed 2: brotherhood, community, videogames, violence
1 Comment