- This is a blog about video games, comic books, film, and philosophy. It is mostly research-oriented stuff. The art in the current header is from Prophet #29. The blog icon was made by Tara Ogaick.
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Top Posts & Pages
- In Praise of the Worst Design Moment in Final Fantasy 7
- Why is Grand Theft Auto V So Conservative?
- Getting Some Clarity on Prometheus
- Some Preliminary Thoughts on Spawn
- On Lyotard and Thebaud's "Just Gaming"
- On Carson Wells
- Glissant and Opacity (2): Relation
- On Red Dead Redemption
- On Depression Quest
- On Dear Esther (again)
Monthly Archives: June 2014
You Buy It I Write It: Karateka (2012)
This was written as part of my longform project where I play anything someone purchases for me. You can read more about that here. Videogames have strange relationships with time. There’s the time-to-complete, which is a measurement of how long … Continue reading
Posted in Video Games, You Buy It I Write It
Tagged karateka, martial arts, simon parkin, videogames, you buy it I write it
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On Assassin’s Creed: Revelations – The Animus
This essay is in a longform series of posts about the Assassin’s Creed series. It is supported by my Patreon page. 1. The Assassin’s Creed series up to Revelations all follow a pattern of nested interfaces: you are a player controlling Desmond Miles who is strapped … Continue reading
Posted in Assassin's Creed, Video Games
Tagged assassin's creed, assassin's creed: revelations, ideology, videogames
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On Assassin’s Creed: Brotherhood – City
This essay is in a longform series of posts about the Assassin’s Creed series. It is supported by my Patreon page. Assassin’s Creed: Brotherhood is a departure from the previous games in the series in that it takes place almost completely … Continue reading
Posted in Assassin's Creed, Video Games
Tagged assassin's creed, assassin's creed 2: brotherhood, community, videogames, violence
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