Monthly Archives: June 2014

You Buy It I Write It: Karateka (2012)

This was written as part of my longform project where I play anything someone purchases for me. You can read more about that here. Videogames have strange relationships with time. There’s the time-to-complete, which is a measurement of how long … Continue reading

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On Assassin’s Creed: Revelations – The Animus

This essay is in a longform series of posts about the Assassin’s Creed series. It is supported by my Patreon page. 1. The Assassin’s Creed series up to Revelations all follow a pattern of nested interfaces: you are a player controlling Desmond Miles who is strapped … Continue reading

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On Assassin’s Creed: Brotherhood – City

This essay is in a longform series of posts about the Assassin’s Creed series. It is supported by my Patreon page. Assassin’s Creed: Brotherhood is a departure from the previous games in the series in that it takes place almost completely … Continue reading

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