- This is a blog about video games, comic books, film, and philosophy. It is mostly research-oriented stuff. The art in the current header is from Prophet #29. The blog icon was made by Tara Ogaick.
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Top Posts & Pages
- Crossed and the Reduction to Meat
- Getting Some Clarity on Prometheus
- Mark Fisher on Nick Land
- On Kentucky Route Zero, Act 1
- In Praise of the Worst Design Moment in Final Fantasy 7
- On Black Hole
- On the Defense of the Indie Custom Cube
- Some Preliminary Thoughts on Groys' Art Power
- On Gone Home
- Some Preliminary Thoughts on Spawn
Category Archives: General Features
A Bibliographic Resource for Lars von Trier’s Melancholia (2011)
I’m planning on writing about Melancholia in the near future, and a short fact-finding mission to get a lay of the land of the scholarship on the film turned into something quite different (and much larger) than I imagined. What … Continue reading
Posted in General Features
Tagged bibliography, film, lars von trier, melancholia
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Weedopia and Everything
Just wanted to crosspost two pieces I wrote that were published today: I wrote a short essay on the game Everything and what I think it does as a game (and how it is in conversation with the creator’s previous … Continue reading
Posted in General Features
Tagged david oreilly, everything, how high, method man, weedopia
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Bad Affect as Game Design, Or It Feels Good For Overwatch To Feel Bad
This was originally written as a monthly essay for my Patreon. If you like it, consider chipping in $3 a month. There’s a lot of talk in game design about how to make people feel things. For the Skinner Box … Continue reading
Posted in General Features, Video Games
Tagged games, gaming, overwatch, patreon
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Donald Trump Is Created In Postproduction
the media existence of Trump is based on the "clip" format — Donald Trump is constructed in postproduction https://t.co/dyZIgNXqCa — cmrn knzlmn (@ckunzelman) July 18, 2016 I just wanted to take a minute to expand on this tweet I made … Continue reading
Posted in General Features
Tagged donald trump, editing, media, the art of the deal
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Justified and Military Discipline
Spoilers for Season 6 of the television show Justified. The last season of Justified opens with a plot that brings three Iraq War veterans to Harlan County as mercenaries for a hostile takeover of the county by outsiders. There’s the commanding officer, Walker, … Continue reading
Posted in General Features
Tagged guns, justified, raylan givens, television
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Adam Kotsko on “pure dismissal”
Adam Kotsko has a post up at AUFS about how one can engage in dismissal in a world dominated by critical thinking. This is something I’ve advocated before, and I’ve always gotten an almost extreme reaction of “how dare you not take … Continue reading
Posted in General Features
Tagged adam kotsko, dismissal, philosophy
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Ian Bogost on Campus Carry Laws
A while back, a student at Georgia Tech, where I teach, showed me a series of anonymized “threats” that students in a notoriously difficult class of mine had posted in an online discussion forum. I’d just returned grades, and nobody … Continue reading
Posted in General Features
Tagged campus carry, georgia, gun laws, ian bogost
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On Firewatch (2016)
1. When I finally, after weeks of not being able to get to it, launched Firewatch, I was struck by how beautiful it was. One hundred and fifty Ubisoft hands can’t make a European capital city, with its iconographic shortcuts to … Continue reading
Emily Short on the almost-remake of Galatea
Doing the conversion was a strange project. For one thing, I myself have a kind of weird love-hate relationship with Galatea at this point — a lot of people love the piece, but it’s pretty much the first thing I wrote that … Continue reading
Posted in General Features
Tagged emily short, galatea, interactive fiction, video games
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Pee-Wee’s Big Holiday
I enjoy Pee-Wee Herman. I have no further statement.
Posted in General Features
Tagged pee-wee herman, pee-wee's big holiday, trailer
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