- This is a blog about video games, comic books, film, and philosophy. It is mostly research-oriented stuff. The art in the current header is from Prophet #29. The blog icon was made by Tara Ogaick.
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- RT @rangedtouch: who doesn't love a nice, quick 13 episode podcast rangedtouch.com/homestuck-made… https://t.co/tPEv61ib5s 2 hours ago
- three hour and twenty minute Game Studies Study Buddies tomorrow featuring an hour interview with my buddy David ab… twitter.com/i/web/status/1… 3 hours ago
- @PlanetofFinks absolutely wild 3 hours ago
- @BrumpkoBings No I didn’t, that series of articles are not my favorite from Ian and we disagree at the basic level of claim. 4 hours ago
- And reading all of these, I am still haunted by: why Nick Offerman? why not W. Earl Brown? it is brutally clear tha… twitter.com/i/web/status/1… 5 hours ago
- And I also read this piece from Riley earlier today at lunch and the images he hits on, and what they might be depl… twitter.com/i/web/status/1… 5 hours ago
- Jackson’s piece is great to read in tandem with this one from Juan that pushes further into what is gained and lost… twitter.com/i/web/status/1… 5 hours ago
- I worked this question in the other direction a little while back polygon.com/gaming/2355220… 5 hours ago
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Monthly Archives: November 2013
Call of Duty: Ghosts – A Hill
In Call of Duty: Ghosts there is a multiplayer map called Prison Break, and I guess that there’s some reason that it is called that, though I can’t tell you what it might be. The top-down view doesn’t do the map justice, … Continue reading
Posted in Video Games
Tagged call of duty: ghosts, multiplayer, realism, video games
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McKenzie Wark on the Ludic Century
The twenty-first century – the ludic century – is animated in part by just that fantasy: that the feedback loop can be closed, and action can be modified in realtime depending on data about its immediate effects. Of course in … Continue reading
Posted in Theory, Video Games
Tagged mckenzie wark, video games
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The Fake Gamer t-shirt
There’s been an outbreak of a syndrome–fake gamers multiply by the day. They’ve never played A Link To The Past. They can’t hadouken. They don’t know what grue is; they don’t know to be afraid. I’ve made a shirt to … Continue reading
Posted in General Features
Tagged fake gamer, t-shirt, video games
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Marcom in A Brief History of Yes
So now it is Maria’s turn to laugh. She laughs. And the girl opens her mouth and all of the laughing animals and not-animals run out of her mouth and into the air–which butterflies and sandhill cranes which hillside songbird … Continue reading
Posted in Quote Time, Theory
Tagged a brief history of yes, book, Micheline Aharonian Marcom, quote
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Call of Duty: Ghosts – Death as a Language
In Call of Duty: Ghosts there is a map called “Whiteout” and within that map I often wander. I roam the map in solitude because despite always coming to this map in order to play team-based activities, I never manage to play … Continue reading
Posted in Video Games
Tagged call of duty: ghosts, death, language, video games
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Terry Kennedy on his Baker 3 Part
Posted in Skateboarding
Tagged baker 3, skateboarding, terry kennedy
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Samantha Allen on the Transgender Day of Remembrance
On November 20th, we cannot mourn the past without interrogating our present. It’s easy to grieve the dead; it’s harder to come to terms with our complicity in their oppression, with the parts of ourselves that would still regard a … Continue reading
Posted in Quote Time
Tagged samantha allen, trans*
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Kanye via Isaac
I’m writing on Kanye and the videogame aesthetic right now. Sample: