Monthly Archives: October 2014

Released: Marginalia

For some reason I forgot to post this over here, but Connor Sherlock and I recently released a Dear Esther-like horror game about temporality, longing, and loss called Marginalia. Also, some real creepy feelings (but no jump scares!) There are two … Continue reading

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Destiny’s Raid Is Interesting Because It Is A Game

I was reading this phenomenal (really, just great) interview that Kirk Hamilton did with Luke Smith, a designer on Destiny‘s Vault of Glass raid, and I was struck by the following questions and answers: It’s funny, there are fourteen unique ways … Continue reading

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On Bernband

I see people walking toward me, but they’re not really people, just strange aliens that don’t quite cohere into any particular shape when I get close. That’s what marks Bernband: nothing makes any more sense as you get closer to it. … Continue reading

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Joseph Kahn on the difference between Cabin in the Woods and Detention

Scope: Did you like The Cabin in the Woods (2012)? Kahn: No I didn’t, and I’ll tell you why. Detention and The Cabin in the Woods say very different things about movies. I think in The Cabin in the Woods … Continue reading

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My Fascination With Weedopia

Weedopia is a RPG Maker game from Gaming Roach Entertainment that they are currently attempting to kickstart for six thousand Canadian dollars. It does not appear that they are going to make it, but I’m fascinated by the idea that someone … Continue reading

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On The Uncle Who Works For Nintendo

There was a time when the specter of the uncle who worked at Nintendo haunted every recess period in the United States. I first heard him in the pickup spot where parents would pick up their kids after school. The … Continue reading

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Deleuze, Francis Bacon, and Icosa

[The diagram] acts as a relay. We have seen that the diagram must remain localized, rather than covering the entire painting (as in expressionism), and that something must emerge from the diagram. – Deleuze, The Logic of Sensation The entire time … Continue reading

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I Was Given A Wristband That Says “Synergy Motherfucker” And These Are My Thoughts

View this post on Instagram I don't understand A post shared by CMRNKNZLMN (@cmrnknzlmn) on Oct 9, 2014 at 8:26am PDT 1. I was watching someone play a game called Lichdom Battlemage and some form of PR person handed me that … Continue reading

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Metal Gear Solid, Exile, and Skyrim in my new Five Out of Ten Piece

I have two essays in the new Five Out of Ten, which you can buy for a few dollars. I’m incredibly happy with them. In the first, I talk about “playing the radar” in Metal Gear Solid. I’m in a weird place … Continue reading

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