Monthly Archives: February 2012

On Dear Esther (again)

I played through Dear Esther again. In my initial post, I made some assumptions and arguments about the storyline that was going on in the game. I have to tell you right now, at the top of this post, that I was … Continue reading

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Station 37

This will be quick: play this game. The game is Station 37, a game made through some kind of weekend jam thing in Canadaland. It is old-school stuff, but the design is impeccable, and it has some really cool firefighting … Continue reading

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On Dear Esther

THERE ARE SPOILERS FOR DEAR ESTHER IN THIS POST. (This is me from the future. I have made another post about this game, and I basically changed everything I thought in point #1 below. Check it out.) As faithful readers will … Continue reading

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Macke Interview at Figure/Ground

This is really just a quick thing, but a prof/mentor/friend of mine, Dr. Frank Macke, has been interviewed by Figure/Ground about a lot of different things. I think that the things he has to say about his formulation of communicology is … Continue reading

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My Niko Bellic

These are five moments that my Niko Bellic experienced in GTA IV. 1.  Niko Bellic walks out of the hospital. He touches his ribs. The giant green cross mounted on the side of the building gives everything  sick tint. Liberty … Continue reading

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