- This is a blog about video games, comic books, film, and philosophy. It is mostly research-oriented stuff. The art in the current header is from Prophet #29. The blog icon was made by Tara Ogaick.
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Top Posts & Pages
- Crossed and the Reduction to Meat
- Getting Some Clarity on Prometheus
- Mark Fisher on Nick Land
- On Kentucky Route Zero, Act 1
- In Praise of the Worst Design Moment in Final Fantasy 7
- On Black Hole
- On the Defense of the Indie Custom Cube
- Some Preliminary Thoughts on Groys' Art Power
- On Gone Home
- Some Preliminary Thoughts on Spawn
Monthly Archives: March 2013
On The Manhattan Projects 1-10
Jonathan Hickman decided to create a comic book that told the secret history of science in the United States. The Manhattan Projects tells this story, but with an injection of fiction. I don’t mean “it is fictionalized,” because obviously it is, but … Continue reading
Post-American Elf American Elf
James Kochalka posted a new American Elf strip the other day. As you may know, American Elf was Kochalka’s more-than-decade long daily comic book diary. He ended it when 2012 went out the door, and has now been working on other things (a graphic … Continue reading
On Jacked: The Outlaw Story of Grand Theft Auto
Before anything else: Jacked: The Outlaw Story of Grand Theft Auto is a book written by David Kushner that sets out to tell the story of the Grand Theft Auto franchise from its beginning to its end. It succeeds in that if “succeeds” means … Continue reading
Nick Briz’s Apple Computers
Ben Syverson: That’s part of getting yourself in another ecosystem. It’s about adapting and the constraints and they force you to do this thing that you don’t necessarily want to do but you have to do it because if you … Continue reading
On Astrid’s Animation
There aren’t many positions for characters to be in when you are playing Skyrim. They’re walking, they’re standing, they’re fighting. The Jarls, basically the lords of the different holds, have an pose where they lounge far back in their chairs. But … Continue reading
Posted in Theory, Video Games
Tagged skyrim, the dark brotherhood, theory, video games, visual rhetoric
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Some Preliminary Thoughts on Spawn
For some reason I thought it would be a good idea to read the first fifty issues of Todd McFarlane’s Image series Spawn. You might be familiar with the material through its strange saturation into American culture via action figures, anime, … Continue reading
Parikka on material incompatibility
Forget smooth, start with the rough. What if we assume a fundamental incompatibility? What if we assume that by their nature, things don’t fit in? Not with the world, not with themselves; incompatibility is not a contingency or if it … Continue reading
Posted in Quote Time, Theory
Tagged jussi parikka, materiality, quote, theory
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You Buy It I Write It: Secret of the Magic Crystal
There comes a time when language fails, when the very concept of putting meaning into symbolic utterances is not sufficient or even a possibility in light of something that occurs to us. I feel this way about Secret of the Magic … Continue reading
On The 3 Snake Leaves
Emily Carroll is probably my favorite working comics author right now (only surpassing James Kochalka because American Elf is over and I have no interest in J.K.’s other work). His Face All Red is the pinnacle of horror comics, and Margot’s Room absolutely destroys me in … Continue reading
Posted in Comics
Tagged comics, death, emily carroll, the 3 snake leaves
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An Update on the Blog and a Great Comic Book Moment
As you may know if you follow me on Twitter, I finished a journal submission today and so I am pretty beat (this has been the reason there is less ‘original writing’ going on here at the blog over the … Continue reading
Posted in Comics, General Features
Tagged comedy, comics, strange adventures
Comments Off on An Update on the Blog and a Great Comic Book Moment