Monthly Archives: September 2012

Darius Talks Operation: Make Stuff

So those of you following Operation: Make Stuff will be delighted to know that Darius has said some words about kickstarter, my begging for money, and his proclivities as a game player. It is basically the most brilliant video that … Continue reading

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Warren Ellis Talks About Jonathan Hickman

Warren Ellis did some interesting analysis of Hickman’s recent comics work. Everything connects, everything reflects something else, and the book develops its own smooth language. Check it out. 

Posted in Comics

Designing Horror: A Mother’s Inferno

This post is part of the Designing Horror series. Game: A Mother’s Inferno by DADIU First off, I don’t have any screenshots of this game. I use Irfanview to take screenshots, but for some reason it didn’t pick up A Mother’s Inferno as an … Continue reading

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FTL: One Pilot’s Life

Log 1: Today I crossed the airlock into The Kestrel with a holotape full of information. I carry the Federation’s last hope against the partisan Rebellion. I don’t know why I’m starting this logbook–it isn’t to brag. It isn’t to … Continue reading

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In Praise of the Worst Design Moment in Final Fantasy 7

Final Fantasy 7. Cloud, Tifa, and Barret have to save Aeris from Shinra. To do so, they have to make their way from the lower level of two-tiered Midgar to the top of “the plate.” The plate hangs over the lower … Continue reading

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Designing Horror: Yeti Hunter

This post is part of the Designing Horror series. Game: Yeti Hunter  by vlambeer 1. How Does It Work? Yeti Hunter is a first person game where the player hunts a yeti. You begin standing in a large swatch of blood. Whose … Continue reading

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James Kochalka’s Father

James Kochalka’s father died.  And this is a death that effects me in a weird way. I don’t know James Kochalka personally. But I have read every single published diary comic that he has released, short of some stuff in … Continue reading

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