- This is a blog about video games, comic books, film, and philosophy. It is mostly research-oriented stuff. The art in the current header is from Prophet #29. The blog icon was made by Tara Ogaick.
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Top Posts & Pages
- In Praise of the Worst Design Moment in Final Fantasy 7
- Why is Grand Theft Auto V So Conservative?
- Getting Some Clarity on Prometheus
- Some Preliminary Thoughts on Spawn
- On Lyotard and Thebaud's "Just Gaming"
- On Carson Wells
- Glissant and Opacity (2): Relation
- On Red Dead Redemption
- On Depression Quest
- On Dear Esther (again)
Monthly Archives: November 2012
On Game Centered Criticism
So I woke up yesterday morning and did some work and then read Twitter. There were some tweets that Patricia Hernandez made about games and games criticism. So I wrote some tweets and she responded to them and we had … Continue reading
Posted in Video Games
Tagged art, brendan keogh, criticism, darius kazemi, patricia hernandez, video games
11 Comments
Designing Horror: imscared
This post is part of the Designing Horror series. Game: imscared by Ivan Zanotti I’ve learned a few things about horror games while doing the Designing Horror series. I’ve learned that there are about five different tricks used to generate horror … Continue reading
Posted in Designing Horror, Video Games
Tagged horror, imscared, video games
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On Dear Esteban
So I just finished Dear Esteban. Dear Esteban is the product of Fuck This Jam, a game jam that was dedicated to making games that the designers, well, fucking hate. The jam page for Dear Esteban sums up the point of the game nicely: The … Continue reading
Posted in Video Games
Tagged dear esteban, dear esther, ludology, theory, video games
Comments Off on On Dear Esteban
Guattari on the Post-Media Era
The emergence of these new practices of subjectivation of a post-media era will be greatly facilitated by a concerted reappropriation of communicational and information technology, assuming they increasingly allow for: 1. The formation of forms of dialogue and collective interactivity … Continue reading
Posted in Quote Time
Tagged digital media, felix guattari, nonhumans, quote, video games
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Thacker on Aesthetics and Biomedia
Whoa – well, if biotech is the after-party of the Enlightenment, then I’d hate to imagine what the hang-over the next morning will be…But what if biotech is not really about hyper-rationality, but really about something else – like aesthetics, … Continue reading
A Diagram of Principles
So the Institute of Critical Animal Studies released their new diagram of ten principles. I am reproducing it below. It got me thinking. I thought a lot. I thought so much. And then I made my own. I present to … Continue reading
merritt kopas on games and education
What I like about dys4ia over a film or textual narrative in this case is that it drives home the systematic nature of gender regulation. Too often, students come away from (often tragic) films or written accounts about gender and … Continue reading
Posted in Quote Time
Tagged education, merritt kopas, video games
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On Final Fantasy VIII
1. Lets get the boring stuff out of the way. Final Fantasy VIII is often derided as being the worst Final Fantasy game of the PSX era. As this very whatever article on Edge puts it: “The standard line on the trio of PlayStation … Continue reading
Posted in Final Fantasy, Video Games
Tagged art, final fantasy, final fantasy 8, photography, video games
4 Comments
On Shank and The Butcher
Shank is a simple revenge story. The player controls a guy named Shank who, well, shanks and shoots and chops lots and lots of enemies. It is mass carnage as only video games can do–there is basically no consequence for player … Continue reading
Posted in Video Games
Tagged animals, shank, slaughter, video games
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On The World
So some of you might know that I’ve been working on the question of nonhuman ethics. More precisely, I’ve been trying to understand our ethical obligation toward purely digital entities–computer games, for example, or evolved virtual creatures. Since my proclivities … Continue reading
Posted in Comics, Theory
Tagged comics, grant morrison, nonhumans, the world, video games
3 Comments