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Tag Archives: dark souls
On Dark Souls and Easy Modes
I. One time I was hanging out with a friend while she was streaming Dark Souls. She was in Sen’s Fortress, and there were these weird boulders rolling around the level. When she got outside, there was a giant standing there … Continue reading
Posted in Video Games
Tagged adam smith, chris franklin, dark souls, easy mode, matt lees, video games
44 Comments
Dark Souls’ Relationship To Its Concept Art
This is a fascinating piece on the concept art of Dark Souls. I don’t know if I buy the argument about micro/macro focalization (in that I don’t see to experience the games in the way that the designers clearly intend you … Continue reading
Posted in Video Games
Tagged architecture, criticism, dark souls, video games
Comments Off on Dark Souls’ Relationship To Its Concept Art
On Spiral Wings
I’m sort of shocked by how wonderful Spiral Wings is from the perspective of a tight storytelling experience. It is very Dark Souls in its approach to the world–there’s something fantastic here, something pseudomedieval, something strange–a figure lies dead at the bottom of a … Continue reading
On Kingdom Hearts
1. Kingdom Hearts is a game about a child name Sora who has a giant key who pals around with Goofy and Donald Duck. He goes to different worlds based on various Disney properties and bludgeons Heartless to death with said … Continue reading
Posted in Video Games
Tagged dark souls, disney, kingdom hearts, video games
Comments Off on On Kingdom Hearts
On Loss of First Person Control
This is just a quick thing because I’m not sure what I really have to to say about this. I’ve been playing Mirror’s Edge in very small chunks recently. I’m generally a marathon player–I will take a Saturday and power … Continue reading
Posted in Video Games
Tagged bulletstorm, dark souls, first person shooter, mirror's edge, video games
3 Comments