Tag Archives: dark souls

On Dark Souls and Easy Modes

I. One time I was hanging out with a friend while she was streaming Dark Souls. She was in Sen’s Fortress, and there were these weird boulders rolling around the level. When she got outside, there was a giant standing there … Continue reading

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Dark Souls’ Relationship To Its Concept Art

This is a fascinating piece on the concept art of Dark Souls. I don’t know if I buy the argument about micro/macro focalization (in that I don’t see to experience the games in the way that the designers clearly intend you … Continue reading

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On Spiral Wings

I’m sort of shocked by how wonderful Spiral Wings is from the perspective of a tight storytelling experience. It is very Dark Souls in its approach to the world–there’s something fantastic here, something pseudomedieval, something strange–a figure lies dead at the bottom of a … Continue reading

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On Kingdom Hearts

1. Kingdom Hearts is a game about a child name Sora who has a giant key who pals around with Goofy and Donald Duck. He goes to different worlds based on various Disney properties and bludgeons Heartless to death with said … Continue reading

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On Loss of First Person Control

This is just a quick thing because I’m not sure what I really have to to say about this. I’ve been playing Mirror’s Edge in very small chunks recently. I’m generally a marathon player–I will take a Saturday and power … Continue reading

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