- This is a blog about video games, comic books, film, and philosophy. It is mostly research-oriented stuff. The art in the current header is from Prophet #29. The blog icon was made by Tara Ogaick.
twerps
- Like Baldur's Gate or Fallout or let's plays? We do too. Also, it's 3:00am Eastern. This is still a scheduled tweet… twitter.com/i/web/status/1… 6 hours ago
- @haraiva yes it is just apocalyptically honest about what it is like to be alive, it's worth checking out 8 hours ago
- Just had my first "damn, I want to keep playing but need to go to bed" gaming experience in a very, very long time… twitter.com/i/web/status/1… 8 hours ago
- @slimyokra I haven't grown any yet! I have a 30-40 foot tree in the woods that produced heavily last year, but the… twitter.com/i/web/status/1… 14 hours ago
- Planted two big ole fuyu persimmons this weekend. The persimmons will be mine. 14 hours ago
- @medieninitiativ That’s right 14 hours ago
- 42,069% humidity 16 hours ago
- special update from Outdoors, where I have spent the past several hours building a new compost bin: it's hot 16 hours ago
Categories!
Archives
- November 2018
- June 2018
- January 2018
- October 2017
- May 2017
- April 2017
- February 2017
- September 2016
- July 2016
- June 2016
- May 2016
- April 2016
- March 2016
- February 2016
- January 2016
- December 2015
- November 2015
- October 2015
- September 2015
- August 2015
- July 2015
- June 2015
- May 2015
- April 2015
- March 2015
- February 2015
- January 2015
- December 2014
- November 2014
- October 2014
- September 2014
- August 2014
- July 2014
- June 2014
- May 2014
- April 2014
- March 2014
- February 2014
- January 2014
- December 2013
- November 2013
- October 2013
- September 2013
- August 2013
- July 2013
- June 2013
- May 2013
- April 2013
- March 2013
- February 2013
- January 2013
- December 2012
- November 2012
- October 2012
- September 2012
- August 2012
- July 2012
- June 2012
- May 2012
- April 2012
- March 2012
- February 2012
- January 2012
- July 2011
- May 2011
- April 2011
- March 2011
- February 2011
- January 2011
- December 2010
- October 2010
- August 2010
- July 2010
RSS
Top Posts & Pages
- Glissant and Opacity (2): Relation
- On Kentucky Route Zero, Act 1
- Why is Grand Theft Auto V So Conservative?
- Getting Some Clarity on Prometheus
- In Praise of the Worst Design Moment in Final Fantasy 7
- Glissant and Opacity
- Olof Dreijer on Ally Responsibility
- Todd McFarlane's 1992 Comics Journal Interview
- Three Stills From The Fast and the Furious: Tokyo Drift
- On Lyotard and Thebaud's "Just Gaming"
Category Archives: Video Games
Two Recent Publications Of Mine About Games
I have two newish academic publications that you might want to check out if you’re the kind of person who enjoys academic publications. The first is a piece about speculation and video game play that is published in Science Fiction Film … Continue reading
Posted in Theory, Video Games
Tagged assemblages, bioshock 2, impetus, methods, publications, queers in love at the end of the world
Comments Off on Two Recent Publications Of Mine About Games
On The Yawning Portal at Paste
Tales from the Yawning Portal rides the line between nostalgia and ease of access for new players. I can imagine sitting down with Danni, my Mages & Murderdads cohost, and replaying “The Sunless Citadel” and having as good of a … Continue reading
Posted in Video Games
Tagged dungeons & dragons, paste, review
Comments Off on On The Yawning Portal at Paste
Bad Affect as Game Design, Or It Feels Good For Overwatch To Feel Bad
This was originally written as a monthly essay for my Patreon. If you like it, consider chipping in $3 a month. There’s a lot of talk in game design about how to make people feel things. For the Skinner Box … Continue reading
Posted in General Features, Video Games
Tagged games, gaming, overwatch, patreon
Comments Off on Bad Affect as Game Design, Or It Feels Good For Overwatch To Feel Bad
Bernard De Koven on approaching death
If you want to do something for me or because of me, grieving is not what I need. What I need is for you to continue your play/work however you can. Play games. Play the kind of games I like to … Continue reading
Posted in Annihilation, Video Games
Tagged bernard de koven, death, play
Comments Off on Bernard De Koven on approaching death
On Dishonored, the Inside, and the Outside
This is a quick post about Dishonored, a game I wrote a lot more about back when it came out. Spoilers abound. I’m playing through Dishonored again after a very long time (so that I can play the sequel, finally), … Continue reading
Posted in Video Games
Tagged conspiracy, dishonored, dishonored 2, harvey smith, video games
Comments Off on On Dishonored, the Inside, and the Outside
“No One Criticized Bioshock Infinite Before!”
All week long I’ve been reading tweets that have intimated that there has been some kind of sea change opinion shift in the way that Bioshock Infinite was received by audiences. The entire conversation has had a kind of “these damn hipsters” … Continue reading
On The Last Door: Season 2
I’ve been sitting on the second season of The Last Door for some time now, and I can’t really explain why. It was less an avoidance and more of a saving, like I wanted to make sure that I was in the right … Continue reading
Posted in Video Games
Tagged gaming, horror, the last door, the last door season 2, thriller, video games, zodiac
Comments Off on On The Last Door: Season 2
The Tragedy of The Witcher 2
Spoilers for The Witcher games. I’ve been playing through The Witcher 2: Assassins of Kings very slowly over the past few weeks, and during my time playing through the game I am continually struck by how the series sets you up for a long-term … Continue reading
Posted in Video Games
Tagged assassins of kings, politics, the wild hunt, the witcher, tragedy
Comments Off on The Tragedy of The Witcher 2
Mages and Murderdads – Episode 4
Posted in mages and murderdads, Video Games
Tagged baldur's gate, mages and murderdads, podcast
Comments Off on Mages and Murderdads – Episode 4
On Bloodborne: The Simulation and the Surrogate
I. The lore of the Soulsborne series is generally “solved” a few weeks after the release of the newest games. We end up with a vague consensus, and then there’s just the continual work of augmenting that in order to … Continue reading
Posted in Video Games
Tagged bloodborne, gaming, great ones, lore, lovecraft, oedon and mergo, video games
2 Comments