- This is a blog about video games, comic books, film, and philosophy. It is mostly research-oriented stuff. The art in the current header is from Prophet #29. The blog icon was made by Tara Ogaick.
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- Like Baldur's Gate or Fallout or let's plays? We do too. Also, it's 3:00am Eastern. This is still a scheduled tweet… twitter.com/i/web/status/1… 9 hours ago
- RT @HendrixTrog: Jack's Housesitting Podcast: A JCDPC Production Episode 128 https://t.co/ndc8QTG1Of 13 hours ago
- RT @ranjodhd: Happening today in 30 minutes. Suite 2155! 1 day ago
- RT @anarchopac: Marx was extremely competitive about chess, would try to come up with new strategies to beat his friends, and got super mad… 1 day ago
- Like Baldur's Gate or Fallout or let's plays? We do too. Also, it's 3:00am Eastern. This is still a scheduled tweet… twitter.com/i/web/status/1… 1 day ago
- Like Baldur's Gate or Fallout or let's plays? We do too. Also, it's 3:00am Eastern. This is still a scheduled tweet… twitter.com/i/web/status/1… 2 days ago
- @cprevas It is one of the weirder things about this conference for sure 2 days ago
- RT @ZaaackKoootzer: bookmarks are for cowards just leave the tab open forever 2 days ago
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Monthly Archives: August 2013
Maureen Ryan on the Writing of Breaking Bad
This week is DiGRA so I’m blog-light, but I’m still reading things. So there is this great piece. “Breaking Bad” is an undoubtedly a great show, but, as is the case with too many television dramas, for while there it … Continue reading
Posted in General Features
Tagged breaking bad, television, writing
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Sara Ahmed Starts Feminist Killjoys
Awesome scholar Sara Ahmed has started a research blog called feminist killjoys. She has a brilliant list of qualities to let you know if you could be interested in the blog: Are told you are angry no matter what you say Witness people’s … Continue reading
Posted in General Features
Tagged feminism, feminist killjoys, sara ahmed, theory
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Mark Fisher on Nick Land
Land was our Nietzsche – with the same baiting of the so-called progressive tendencies, the same bizarre mixture of the reactionary and the futuristic, and a writing style that updates nineteenth century aphorisms into what Kodwo Eshun called “text at … Continue reading
Posted in Theory
Tagged mark fisher, nick land, philosophy, theory
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I Need You To Be Way Too Scared!
Hello! This is a weird thing, but here I go: So if you follow me on Twitter, you know that I’ve finished 90% of the development of the game that I kickstarted last month, which is now titled Catachresis: A Way Too … Continue reading
Posted in A Game I Made, Video Games
Tagged catachresis, video games, waytooscary
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“It’s like Call of Duty”
The Defense Department has a secret state-of-the-art control center in Dubai with an IMAX-size screen at the front of the main room that can project video feed from dozens of drones at once. The Air Force has been directed to maintain capability … Continue reading
Posted in General Features
Tagged call of duty, drones, video games, violence, war
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There Is A New Memory Insufficient
As you may know, I’m deep in the development of two things right now, so the blogging is light for a little while. It might help you to know that there is a new issue of Memory Insufficient out. It is a … Continue reading
Posted in Video Games
Tagged memory insufficient, video games, zoya street
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On Gone Home
I’m going to try to keep this post from being jumble of words and thoughts and feelings that don’t communicate anything at all. I’ll say here, at the top, that all of those feelings are good feelings, the sounds and … Continue reading
Posted in Video Games
Tagged 1990s, first person experiencer, fullbright company, gone home, video games
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On Jenn Culp’s “Makeup Mondays”
This blog has variously, depending on my mood, been about comics, video games, and my various academic concerns, and most recently that has turned into my writing about art that I’ve cared about on the internet. For a quick recap, … Continue reading
Posted in General Features
Tagged aesthetics, art, jenn culp, makeup monday
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