Monthly Archives: May 2012

On Truth: Red, White & Black

I don’t know how to start this. Truth: Red, White & Black is about superheroes. That isn’t right. Truth: Red, White & Black is about comic books. Ugh. 1. Superheroes Truth: Red, White & Black is the story of the … Continue reading

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On Cow Boy

Cow Boy is an odd thing. There is a seriousness in it that can’t be forgotten–a boy is rounding up his entire outlaw family and turning them in. He is a bounty hunter, and whether that job description came as … Continue reading

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Cabinet Interview with Sianne Ngai

This isn’t something substantive, but rather it is a moment where I tell you video game and comic book people that you have to read this interview that Sianne Ngai did with Cabinet last year. Ngai writes on aesthetics in a really … Continue reading

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On Zero-Player Games

Jesper Juul has posted a fascinating article titled “Zero Player Games: Or What We Talk About When We Talk About Players” over at his blogzone. It is a cowritten piece between Juul and Staffan Björk, and I found it interesting for … Continue reading

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A Brilliant Bit By Erin Manning

I am writing a conference paper and crunch time is upon us. I don’t have a lot of time for blog posts, but I think you will want to read this bit by Erin Manning from her book The Politics of … Continue reading

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“Creators are more important than fictional characters and corporations.”

Today was going to be my review of Kotsko’s Why We Love Sociopaths but I got busy writing something for Nightmare Mode and running errands, so that has to wait at least one more day. Instead, you get this gem that Jamaal … Continue reading

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On Plink

Go play Plink. Do it right now. I don’t have a lot of things to say about the game. It is poetry in motion, and when you are playing with a few other people, you can really feel it click. … Continue reading

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