Tag Archives: video games

On Bloodborne: The Simulation and the Surrogate

I. The lore of the Soulsborne series is generally “solved” a few weeks after the release of the newest games. We end up with a vague consensus, and then there’s just the continual work of augmenting that in order to … Continue reading

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Five Thoughts on the Call of Duty Infinite Warfare Trailer

The Call of Duty Infinite Warfare trailer was released today. Here are five thoughts about it. 1. The Call of Duty franchise, once it inched away from World War II, has been bathed in paranoia. It’s all Tom Clancy styled nonsense, but it all … Continue reading

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On Dark Souls and Easy Modes

I. One time I was hanging out with a friend while she was streaming Dark Souls. She was in Sen’s Fortress, and there were these weird boulders rolling around the level. When she got outside, there was a giant standing there … Continue reading

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Ben Woodard on Firewatch

Thus, if a game like Bioshock exhibited the tension between free will and control in the canned choices of games as such, Firewatch could be viewed as attempting an affective or emotional version of this, between hiding in the present … Continue reading

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Appearance on A Momentary Pause

I was recently on Kevin King’s podcast A Momentary Pause to talk about my game “The Old Man and the Sea.” You can listen to my appearance here. Kevin is a great person, and he asks really wonderful, specific questions. The back catalog … Continue reading

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Appearance on Abnormal Mapping

I was recently on Abnormal Mapping to talk about Metal Gear Solid 3 and the weird world of Hideo Kojima. I had a great time, and it’s an excellent podcast. Check it out here.

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A Firewatch Reader

I think Firewatch is a neat game, and I like reading about games that I think are neat. Like I did with Bioshock: Infinite, I’m going to create a list of writing about Firewatch that I find interesting. This list is not exhaustive, nor does … Continue reading

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