Monthly Archives: July 2016

The Tragedy of The Witcher 2

Spoilers for The Witcher games. I’ve been playing through The Witcher 2: Assassins of Kings very slowly over the past few weeks, and during my time playing through the game I am continually struck by how the series sets you up for a long-term … Continue reading

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Mages and Murderdads – Episode 4

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Donald Trump Is Created In Postproduction

https://twitter.com/ckunzelman/status/755050805414260736 I just wanted to take a minute to expand on this tweet I made the other day. It is increasingly apparent that Donald Trump does not exist on the same timescale as other people in the material world. I … Continue reading

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On Bloodborne: The Simulation and the Surrogate

I. The lore of the Soulsborne series is generally “solved” a few weeks after the release of the newest games. We end up with a vague consensus, and then there’s just the continual work of augmenting that in order to … Continue reading

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On Evil Dead (2013)

The word of mouth that I heard about the remake / reboot of Evil Dead was that it fundamentally misunderstood the thing that made the Evil Dead trilogy so great in the first place: the comedy. There’s a zaniness to the Raimi original that … Continue reading

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You Buy It, I Play It: Lifeless Planet

Lifeless Planet is a beautiful object. It’s graphically “simple” in the contemporary world of both prestige and grungy independent game development. The astronaut you play as is this wonderful almost-lump that can double jump by using his astronaut jet pack (my … Continue reading

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