- This is a blog about video games, comic books, film, and philosophy. It is mostly research-oriented stuff. The art in the current header is from Prophet #29. The blog icon was made by Tara Ogaick.
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- Like Baldur's Gate or Fallout or let's plays? We do too. Also, it's 3:00am Eastern. This is still a scheduled tweet… twitter.com/i/web/status/1… 5 hours ago
- @haraiva yes it is just apocalyptically honest about what it is like to be alive, it's worth checking out 8 hours ago
- Just had my first "damn, I want to keep playing but need to go to bed" gaming experience in a very, very long time… twitter.com/i/web/status/1… 8 hours ago
- @slimyokra I haven't grown any yet! I have a 30-40 foot tree in the woods that produced heavily last year, but the… twitter.com/i/web/status/1… 13 hours ago
- Planted two big ole fuyu persimmons this weekend. The persimmons will be mine. 14 hours ago
- @medieninitiativ That’s right 14 hours ago
- 42,069% humidity 15 hours ago
- special update from Outdoors, where I have spent the past several hours building a new compost bin: it's hot 15 hours ago
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Top Posts & Pages
- Glissant and Opacity (2): Relation
- On Kentucky Route Zero, Act 1
- Why is Grand Theft Auto V So Conservative?
- Getting Some Clarity on Prometheus
- In Praise of the Worst Design Moment in Final Fantasy 7
- Glissant and Opacity
- Olof Dreijer on Ally Responsibility
- Todd McFarlane's 1992 Comics Journal Interview
- Three Stills From The Fast and the Furious: Tokyo Drift
- On Lyotard and Thebaud's "Just Gaming"
Monthly Archives: June 2013
A Cups Podcast
HEY I have had a long day so this is short. Angela Washko and Ann Hirsch have a new podcast called A Cups where they talk about their own art and the art of guests. I listened to the first two episodes … Continue reading
Posted in General Features
Tagged a cups, angela washko, ann hirsch, art, podcast
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Harvest Moon: Extreme Ethical Farmer Edition – Part 2
This is the second part of my Harvest Moon video series where I try to be an ethical farming child. Not much happens in this episode: I get enthused about fishing before I think about the fact that fishing is totally fucked … Continue reading
Posted in Extreme Ethical Farming, Video Games
Tagged animals, farming, gaming, harvest moon, video games
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Suspicion Under Everything: Riff Raff Meets Boris Groys
A little information before we get to the proper bit of this post: Groys is doing phenomenology so everything emanates from the necessity of a subject/observer in the following. I’m still not sure where I sit with phenomenology on the … Continue reading
Posted in Critical Riff Raff Studies, Theory
Tagged boris groys, riff raff, theory, under suspicion
3 Comments
Harvest Moon: Extreme Ethical Farmer Edition – Part 1
So I recorded my first Let’s Play today. A little while ago I asked if Harvest Moon was vegan on twitter in a sort of half-serious way. Line Hollis said that it might be, so I thought that the only thing I … Continue reading
Posted in Extreme Ethical Farming
Tagged animals, ethics, extreme ethical farmer edition, harvest moon, video games
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Sunaura Taylor on Disability and Animals
Is there another way? What would a reframing of dependency look like to animals oppressed by humans? Viewing the dependence of farm animals through a disability studies framework gives new answers to the questions surrounding animal exploitation and may also open up a third … Continue reading
Posted in Quote Time
Tagged animals, disability, ethics, life
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Responding to Sparky Clarkson Responding to Remember Me
A couple days ago Sparky Clarkson posted this great analysis of Remember Me that immediately generated an emphatic “nuh uh!” like I was some super whiny 90s baby with a huge chip on my shoulder about video games and my oh-so-precious … Continue reading
Boris Groys on the Materiality of Signs
After all, signs are material; they are primarily things, objects in the world. Just as real, material, and finite are such sign carriers as books, paintings, films, computers, museums, and libraries, as well as stones, animals, humans, societies, and nation-states. … Continue reading
Posted in General Features
Tagged boris groys, materialism, semiotics, signs
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On The Last of Us
This post contains spoilers for The Last of Us. 1. The Last of Us treads the familiar ground of a middle-aged white man making his way through the world. There are no surprises here. 2. I come back to this question all … Continue reading
Posted in Video Games
Tagged bodies, cormac mccarthy, review, the last of us, video games
2 Comments
Line Hollis on Games and Narrative
Line Hollis has a new post up about “story blindness” (I don’t think I like the term much). A sample: I’ve got a particular love for stories that build up or hint at an elaborate, vivid world, then dissolve into … Continue reading
Posted in Video Games
Tagged dan clowes, like a velvet glove cast in iron, line hollis, mulholland drive, quote, video games
1 Comment