Monthly Archives: January 2014

On Assassin’s Creed Part 1: The Fiction

Everything in Assassin’s Creed begins with the assassin’s creed: “nothing is true, everything is permitted.” Not literally. We’re introduced to the world of Assassin’s Creed through an overheating and glitched-out Animus, a machine used to isolate and experience genetic memories. We play the … Continue reading

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On 100% Complete

I stumbled on this neat little game called 100% Complete today. The basic gist is that you’re a little cube thing who has to reach a door to complete the game. It is very easy to reach the door — when you … Continue reading

Posted in Video Games | Tagged , , , , | 3 Comments

New Review in ImageText

A little more than a year ago I did a review of Bart Beaty’s Comics Vs Art for ImageText, and after a little waiting, it is out! I’m really happy with the review, especially because I did it so long ago and … Continue reading

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A Week in the Life of a Guard on a Rooftop in Assassin’s Creed

Day One What a great job! I moved here from my home village three days ago, and all it took was bumping into one of the hundreds of guards roaming around the city in order to realize that there’s a … Continue reading

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Vicesimus Knox Did An Objective Book Review in 1786

I’m taking a class in Romantic concepts of technology this semester, and I read little thing by Vicesimus Knox about libraries and books and having a grand old time reading. Near the end of the piece he writes: I confess … Continue reading

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Working Today!

I’ve spent all day working on two new projects that I think are very exciting, so there’s not much for me to post today. You can have this image that I made while my internet connection was down for ten … Continue reading

Posted in Art | Tagged , , , | 1 Comment

Designing Horror: Ib

This post is part of the Designing Horror series. Game: Ib by Kouri Ib is a game about a young girl who goes to an art exhibition with her parents. The exhibition is a retrospective on an artist named Guertena, whose work … Continue reading

Posted in Designing Horror, Video Games | Tagged , , , , | 2 Comments