- This is a blog about video games, comic books, film, and philosophy. It is mostly research-oriented stuff. The art in the current header is from Prophet #29. The blog icon was made by Tara Ogaick.
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Top Posts & Pages
- Frantz Fanon on Ontology
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- In Praise of the Worst Design Moment in Final Fantasy 7
- Why is Grand Theft Auto V So Conservative?
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- On Dishonored, the Inside, and the Outside
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Tag Archives: ian bogost
Bogost on Prestige Career Switching
Circumstances like Schmidt’s and Poole’s can’t be explained by the popular myth that today’s workers will have seven different careers in their lifetimes thanks to rapid changes in technology and industry. (Schmidt certainly doesn’t have to work ever again if … Continue reading
Posted in Theory
Tagged capitalism, career, ian bogost, switching
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Ian Bogost on Campus Carry Laws
A while back, a student at Georgia Tech, where I teach, showed me a series of anonymized “threats” that students in a notoriously difficult class of mine had posted in an online discussion forum. I’d just returned grades, and nobody … Continue reading
Posted in General Features
Tagged campus carry, georgia, gun laws, ian bogost
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TCiW Gift Guide 2015 – Books
It’s the time of year when you’re panicking because you haven’t gotten a gift for that special someone in your life, and I’m here to tell you about five different books that you can buy for someone to make them … Continue reading
Posted in Books, Buyer's Guide 2013
Tagged 2015, gift guide, heroines, ian bogost, kate zambreno, stephen king
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Visual Ontography
The practice of ontography–and it is a practice, not merely a theory–describes the many processes of accounting for the various units that strew themselves throughout the universe. To create an ontograph involves cataloging things, but also drawing attention to the couplings of … Continue reading
On The Ricky Litany
I’m a huge fan of Trailer Park Boys, and I was rewatching the movie this afternoon while I was doing some writing. Being that I was writing about the weird things that I write about, the “Ricky says fuck a lot” … Continue reading
Posted in Theory
Tagged ian bogost, latour litany, object-oriented ontology, ricky, speculative realism, trailer park boys
2 Comments
Released: Slavoj Žižek Makes A Twine Game
If you care about nothing else, I have a new game. You can play it here. Ian Bogost once made a tweet that looked like this: I would like to commission someone to make a Twine game called "Žižek Makes … Continue reading
Posted in A Game I Made, Video Games
Tagged ian bogost, Slavoj Žižek, twine, video games
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Review of Alien Phenomenology at Itineration
So I reviewed Ian Bogost’s Alien Phenomenology for the online journal Itineration. You can view it here. It should be viewed this way: 1. read the review proper 2. listen and watch the computer performance of the review 3. read my review … Continue reading
Posted in Theory
Tagged alien phenomenology, ian bogost, itineration, review
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Quotidian Fiction Tweets About Philosophers
"Game one, de Landa!" Manuel yelled as he slammed the domino down. Bruno Latour babbled–"but, but, but"–and the crowd roared. — CMRN KNZLMN (@ckunzelman) January 7, 2013 Old Man Bogost looked out at the town. He could hear the stories … Continue reading
Or, What Is It Like To Be A Thing?
I MADE A GAME SO PLAY IT. I often go on and on about people who study games and write about games having a kind of obligation to understand how games are made and be familiar with the materiality of … Continue reading
Posted in Video Games
Tagged alien phenomenology, anna anthropy, art, ian bogost, kunzelman, video games
4 Comments
A Thing We Do With Video Games
I read Ian Bogost’s How To Do Things With Video Games on a plane last weekend. I think it is a really smart book that acts as a really great introduction to video game studies, and more particularly, I think … Continue reading
Posted in Video Games
Tagged affect, design, ian bogost, play, video games
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