- This is a blog about video games, comic books, film, and philosophy. It is mostly research-oriented stuff. The art in the current header is from Prophet #29. The blog icon was made by Tara Ogaick.
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Top Posts & Pages
- Getting Some Clarity on Prometheus
- In Praise of the Worst Design Moment in Final Fantasy 7
- Designing Horror: Ib
- Some Preliminary Thoughts on Spawn
- On The Republia Times
- Why is Grand Theft Auto V So Conservative?
- On Assassin's Creed: Revelations - The Animus
- A conversation about concerns in videogame journalism
- Tim Cain's GDC 2012 Talk: Fallout
- On Carson Wells
Category Archives: General Features
Getting Some Clarity on Prometheus
I watched Prometheus this last weekend. I liked it a lot, a whole lot in fact, and because of that I have decided to do a write-up on some of the most confusing parts of Prometheus and its connection to the larger Alien franchise. This isn’t … Continue reading
Cabinet Interview with Sianne Ngai
This isn’t something substantive, but rather it is a moment where I tell you video game and comic book people that you have to read this interview that Sianne Ngai did with Cabinet last year. Ngai writes on aesthetics in a really … Continue reading
Posted in General Features
Tagged aesthetics, affect, comics, sianne ngai, video games
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A Brilliant Bit By Erin Manning
I am writing a conference paper and crunch time is upon us. I don’t have a lot of time for blog posts, but I think you will want to read this bit by Erin Manning from her book The Politics of … Continue reading
On The Last Broadcast
I watched The Last Broadcast recently. I really liked the film (though I thought the end was a cheesy cop out), and if you’ve seen The Blair Witch Project, there are some really interesting shared aspects between the two films. The Last Broadcast came out … Continue reading
Posted in General Features
Tagged film, media, the last broadcast
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Is the Aura the Same as Affect? A Response to a Lingering Question
I have a friend who has been asking Benjamin scholars, for a few years now, if affect and the aura are the same thing. It is a fair question, and there isn’t a hard answer to it, but I am … Continue reading
Posted in General Features
Tagged affect, media, theory, walter benjamin
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Some Preliminary Thoughts on Groys’ Art Power
I started reading Boris Groys’ Art Power yesterday. Well, by “started reading” I mean that I slogged through the introduction; I find Groys fascinating but dry, which is probably more of a byproduct of translation than anything else. I enjoyed the opening … Continue reading
Posted in General Features
Tagged aesthetics, art, art power, boris groys, ranciere
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Bifo’s Ironic Ethics
I am an unabashed fan of Franco “Bifo” Berardi, especially when he is at the peak of his “grumpy older Italian man” kind of writing where he denigrates all technology in the name of a long-forgotten past. Ironic Ethics came to me … Continue reading
James Stanescu in Hypatia
This is really just a short bit to say that James “Scu” Stanescu has a new article out in Hypatia named “Species Trouble: Judith Butler, Mourning, and the Precarious Lives of Animals.” It appears to be behind a pay wall if you … Continue reading
On Dear Esther (again)
I played through Dear Esther again. In my initial post, I made some assumptions and arguments about the storyline that was going on in the game. I have to tell you right now, at the top of this post, that I was … Continue reading
Posted in General Features, Video Games
Tagged dear esther, meaning, theory, video games
16 Comments
Station 37
This will be quick: play this game. The game is Station 37, a game made through some kind of weekend jam thing in Canadaland. It is old-school stuff, but the design is impeccable, and it has some really cool firefighting … Continue reading
Posted in General Features, Video Games
Tagged firefighting, station 37, twist ending, video games
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