Author Archives: kunzelman

On Robert Yang’s Radiator 2: Handle With Care

You can get all of Robert Yang’s Radiator games here. I finally got around to playing the first two entries into the Radiator series of games made by Robert Yang (and maybe some other people?). The first two, “Polaris” and … Continue reading

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On Experience-Taking

This is a quick bit of writing about “experience-taking,” which is a term created by Lisa Libby and Geoff Kaufman, from Ohio State and Dartmouth, respectively. If you don’t care about what I have to say about it, just read … Continue reading

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Mitu Khandaker Talks About Games

So this happened like two months ago. I missed the initial broadcast and sometime between broadcast and podcasting, I forgot to actually listen to Mitu talk about video games. However, this past weekend I finally sat down to listen. The podcast … Continue reading

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Laure and the Sacred (2)

My first post on Laure and the Sacred can be found here.  The notes for “The Sacred” created by Georges Bataille and Michel Leiris attempt to more clearly define the sacred in Laure’s thought. They write: The representation of “the … Continue reading

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Laure and the Sacred (1)

I have been reading the collected writings of Laure, aka Colette Peignot, over the past couple days. I’m not very far into the book, but there are already a few things that I want to note for the future. The … Continue reading

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On Rhythm and Comics

Elizabeth Grosz writes in Chaos, Territory, Art that The first artist, for Deleuze, is the architect, the one who distinguishes inside from outside, who draws a boundary, as we have discussed previously. This boundary is not self-protective but erotico-proprietorial: it defines a … Continue reading

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Looking for a Face

I. What does it mean for a computer to understand my face? What does it mean for it to interpret me; what do I look like to a computer? II. I look at my computer. A black box, but not … Continue reading

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Sega Shock Collar

Today is Friday. I am busy trying to make something really cool happen. This is a video where two people hook a shock collar up to a Sega Genesis. The most interesting part of it is how quickly they become … Continue reading

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Praising Difficulty, Opacity, and the Incomprehensible

Ben Abraham does a reading of the Alt Lit movement and points out some interesting things about it (and some problems). I think he hits on something really amazing, though, when he writes . . . what would it mean truly for a … Continue reading

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A Battle Before the Beginning of Time

I am fascinated with the idea of the “battle before time” in video games. A conflict that happened before the player existed, independent of the game world’s existence as only there for player consumption. I, like a few others (most especially … Continue reading

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