Tag Archives: robert yang

Robert Yang on Bodies

A ragdoll is an awkward body in flux that we share with the game engine, whose every movement is unknowable and unpredictable and must be negotiated. Even the most realistic motion capture cannot compete with this kind of truth. Our … Continue reading

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Robert Yang on Half Life and Coding and Lots of Other Things

I really enjoy this video of a talk Robert Yang gave at the NYU Gamecenter a couple months back. In particular, I like that Yang pushes (and has been pushing in a lot of places like his blog, twitter, other … Continue reading

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Robert Yang on Ludonarrative Dissonance

I have several interesting posts (to me) that I want to write this week, but I came home from Gameloop 2013 (which I will write about at some later period) with a serious case of airplane flu. Hopefully this isn’t … Continue reading

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On Robert Yang’s Radiator 2: Handle With Care

You can get all of Robert Yang’s Radiator games here. I finally got around to playing the first two entries into the Radiator series of games made by Robert Yang (and maybe some other people?). The first two, “Polaris” and … Continue reading

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On Portal 2

Because of the Steam Summer Sale, the great economic Satan that it is, I finally played through Portal 2. Like everyone else on the planet, I enjoyed it, and I think that there are a number of things that still … Continue reading

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