- This is a blog about video games, comic books, film, and philosophy. It is mostly research-oriented stuff. The art in the current header is from Prophet #29. The blog icon was made by Tara Ogaick.
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Top Posts & Pages
- In Praise of the Worst Design Moment in Final Fantasy 7
- Getting Some Clarity on Prometheus
- On The Republia Times
- Released: Alpaca Run
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Tag Archives: video games
Supplement to my Queer Games Talk At Strange Relations
So this is the supplement to my talk “Machines and Connective Tissue: The Queer Renaissance in Video Games.” Articles/Blog Posts/Words I think it is profoundly important to avoid speaking for, especially when the queer games community is a very prolific … Continue reading
Posted in General Features, Theory, Video Games
Tagged queer games, theory, video games
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Mattie, Maddy, and Me
There are two essays that you need to read before reading what I am about to write: Mattie Brice – “Would You Kindly” Maddy Myers – “Why Do I Like Violent Video Games So Much” These essays share a topic–violence … Continue reading
Posted in General Features, Video Games
Tagged confessional, maddy myers, mattie brice, video games, violence
1 Comment
Lots of People Are Liking “Oh No”
So Oh No, my game about escaping Michel Foucault, has been enjoyed by quite a few people. First there was this Metafilter thread. Then there was this Paris Review blog post. It led me to a lot of people tweeting about … Continue reading
Posted in A Game I Made, General Features
Tagged internet famous, michel foucault, oh no, video games
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Released: Oh No
I made a new game called Oh No. Go play it. So last night I was trying to implement a new combat system in RPG Maker VX ACE (which is literally hell to do). My idea is to make a JRPG where there … Continue reading
On Alan Wake
I spent most of my time with Alan Wake controlling Alan Wake and saying “Alan, wake up” in a silly voice under my breath. For some reason, I think that’s how the game should be played. Alan Wake in short sentences: I … Continue reading
Posted in Video Games
Tagged alan wake, art, horror, narrative, time, video games
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de Castell and Bryson on utopia
So our argument is for disenchantment, and for the abandonment of a utopian landscape of desire that has never been anything but entrapment. Suzanne de Castell and Mary Bryson “Retooling Play: Dystopia, Dysphoria, and Difference”
Posted in Quote Time
Tagged gender, mary bryson, queer, suzanne de castell, video games
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On Losing a Game of Civilization V
Yesterday I marathon’d a day-long game of Civilization V while getting over some kind of full-body funk. Not a good P-Funkadelic-funk, but a disease trying to colonize my body and turn me into a meatpuppet for nefarious means-funk. So I sat and … Continue reading
Posted in Video Games
Tagged civilization v, losing, nonhumans, opacity, video games
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On Players and Designers
Ben Abraham made a post about the claim game developers often make about “players” and what players want. What Ben comes to, in serious tl;dr fashion, is that “shit is complicated.” It is difficult to represent all possible humans in … Continue reading
Posted in Video Games
Tagged ben abraham, capitalism, daniel joseph, hyperreal players, video games
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Rinoa and Death
You might know that I have a small piece over at Nightmare Mode about Final Fantasy VIII. It is about a scene later in the game. It is about space. It is about the role of the player in the RPG … Continue reading
Posted in Final Fantasy
Tagged existentialism, final fantasy 8, nightmare mode, video games
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Sara Ahmed on bodies and space
So, yes, we can remember that some space are already occupied. They even take the shape of bodies that occupy them. Bodies also take the shape of the spaces they occupy and of the work they do. And yet sometimes … Continue reading
Posted in Quote Time, Theory
Tagged phenomenology, queer, sara ahmed, theory, video games
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