- This is a blog about video games, comic books, film, and philosophy. It is mostly research-oriented stuff. The art in the current header is from Prophet #29. The blog icon was made by Tara Ogaick.
twerps
Tweets by ckunzelmanCategories!
Archives
- November 2018
- June 2018
- January 2018
- October 2017
- May 2017
- April 2017
- February 2017
- September 2016
- July 2016
- June 2016
- May 2016
- April 2016
- March 2016
- February 2016
- January 2016
- December 2015
- November 2015
- October 2015
- September 2015
- August 2015
- July 2015
- June 2015
- May 2015
- April 2015
- March 2015
- February 2015
- January 2015
- December 2014
- November 2014
- October 2014
- September 2014
- August 2014
- July 2014
- June 2014
- May 2014
- April 2014
- March 2014
- February 2014
- January 2014
- December 2013
- November 2013
- October 2013
- September 2013
- August 2013
- July 2013
- June 2013
- May 2013
- April 2013
- March 2013
- February 2013
- January 2013
- December 2012
- November 2012
- October 2012
- September 2012
- August 2012
- July 2012
- June 2012
- May 2012
- April 2012
- March 2012
- February 2012
- January 2012
- July 2011
- May 2011
- April 2011
- March 2011
- February 2011
- January 2011
- December 2010
- October 2010
- August 2010
- July 2010
RSS
Top Posts & Pages
Tag Archives: daniel joseph
On The Martian
Somewhere around the winter release of the film, Daniel Joseph tweeted this about Interstellar: https://twitter.com/Daniel_Joseph/status/532377521502035968 Daniel has a way with pithy reviews, and he’s 100% right about the way that Interstellar functions. It takes some large-scale problems like ecological devastation, the strategic defunding of … Continue reading
Daniel Joseph on Grand Theft Auto V
While the creators at Rockstar might not have intended it or really cared to think about it, the characters they created were logical extensions of a hellscape, a world surrounded on all sites by invisible walls, clockwork traffic patterns simultaneously … Continue reading
Posted in Video Games
Tagged daniel joseph, grand theft auto, grand theft auto V, video games
Comments Off on Daniel Joseph on Grand Theft Auto V
A Quick Note About Criticism and Bioshock Infinite
SPOILERZ FOR BIOSHOCK INFINITY AND BEYOND: THE RECKONINGThere is some video game adage that I have heard a few times that goes something like this: a video game gets more testing in the first week of release than it does … Continue reading
Posted in Video Games
Tagged art, bioshock infinite, daniel joseph, ken levine, video games
2 Comments
Interesting Bioshock Infinite Posts, Podcasts, and General Things
So this is going to be the place where I collect posts about Bioshock Infinite that I find interesting and worth keeping up with for FUTURE THINGZ I WRITE. I’m a big fan of making these personal data collections public, so here’s … Continue reading
Posted in Video Games
Tagged art, bioshock infinite, courtney stanton, daniel joseph, darius kazemi, video games
8 Comments
On Kentucky Route Zero, Act 1
Warning: some vague spoilers about Kentucky Route Zero. This isn’t going to be long. I’m not going to address the comparisons to The Walking Dead that everyone is making (which I don’t understand at all). If you care about the conversation that has … Continue reading
Posted in Video Games
Tagged daniel joseph, david lynch, horror, kentucky route zero, video games
1 Comment
The Robo-proletariat
In a continuing cycle where Ben Abraham writes something, Daniel Joseph responds, and I comment on what they both wrote, here I am doing it again. Ben wrote a post titled “The End-Game of Labour Automation Meets Social Media” in … Continue reading
Posted in General Features, Theory
Tagged ben abraham, bots, capitalism, daniel joseph, labor
3 Comments
On Players and Designers
Ben Abraham made a post about the claim game developers often make about “players” and what players want. What Ben comes to, in serious tl;dr fashion, is that “shit is complicated.” It is difficult to represent all possible humans in … Continue reading
Posted in Video Games
Tagged ben abraham, capitalism, daniel joseph, hyperreal players, video games
Comments Off on On Players and Designers