- This is a blog about video games, comic books, film, and philosophy. It is mostly research-oriented stuff. The art in the current header is from Prophet #29. The blog icon was made by Tara Ogaick.
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Top Posts & Pages
- Getting Some Clarity on Prometheus
- In Praise of the Worst Design Moment in Final Fantasy 7
- Some Preliminary Thoughts on Spawn
- On The Republia Times
- Designing Horror: Ib
- A conversation about concerns in videogame journalism
- Why is Grand Theft Auto V So Conservative?
- On Assassin's Creed: Revelations - The Animus
- Frantz Fanon on Ontology
- A Moment in Kitsch Nihilism
Category Archives: General Features
Galloway on Images
One of the key consequences of the control society is that we have moved from a condition in which singular machines produce proliferations of images, into a condition in which multitudes of machines produce singular images. As evidence for the … Continue reading
Posted in Quote Time, Theory
Tagged alexander galloway, images, the interface effect
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Can We Kindly? by Samantha Allen
This is a guest post, which isn’t a normal thing for this blog, but I read Samantha’s piece and immediately offered to put it here. So here it is. – CK -+-+-+-+-+- Samantha Allen is a transgender woman, ex-Mormon and … Continue reading
Posted in Guest Post, Video Games
Tagged jonas kyratzes, mattie brice, queer, samantha allen, video games
4 Comments
On Tegan and Sara’s “Heartthrob”
Tegan and Sara have a new album out, their first since sometimes’ Sainthood. It is an album, so there is a single. For the rest of what I am going to write, I need you to listen to the single and watch … Continue reading
Posted in General Features
Tagged music, planetaries, tegan and sara
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Figure/Ground Interview with Gary Genosko
As you see, I’m bad at giving advice. I can barely recommend readings. Books are toolboxes. They help to solve problems, answer questions, ask the right questions. They can be read in any way you can invent. They can be … Continue reading
Posted in Quote Time, Theory
Tagged figure/ground, franco berardi, gary genosko, interview, maurizio lazzarato
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Supplement to my Queer Games Talk At Strange Relations
So this is the supplement to my talk “Machines and Connective Tissue: The Queer Renaissance in Video Games.” Articles/Blog Posts/Words I think it is profoundly important to avoid speaking for, especially when the queer games community is a very prolific … Continue reading
Posted in General Features, Theory, Video Games
Tagged queer games, theory, video games
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The Robo-proletariat
In a continuing cycle where Ben Abraham writes something, Daniel Joseph responds, and I comment on what they both wrote, here I am doing it again. Ben wrote a post titled “The End-Game of Labour Automation Meets Social Media” in … Continue reading
Posted in General Features, Theory
Tagged ben abraham, bots, capitalism, daniel joseph, labor
3 Comments
Mattie, Maddy, and Me
There are two essays that you need to read before reading what I am about to write: Mattie Brice – “Would You Kindly” Maddy Myers – “Why Do I Like Violent Video Games So Much” These essays share a topic–violence … Continue reading
Posted in General Features, Video Games
Tagged confessional, maddy myers, mattie brice, video games, violence
1 Comment
Halberstam on disciplinarity
Indeed terms like serious and rigorous tend to be code words, in academia as well as other contexts, for disciplinary correctness; they signal a form of training and learning that confirms what is already known according to approved methods of knowing, but they do … Continue reading
Posted in Quote Time, Theory
Tagged failure, j. halberstam, michel foucault, queer, walter benjamin
1 Comment
Lots of People Are Liking “Oh No”
So Oh No, my game about escaping Michel Foucault, has been enjoyed by quite a few people. First there was this Metafilter thread. Then there was this Paris Review blog post. It led me to a lot of people tweeting about … Continue reading
Posted in A Game I Made, General Features
Tagged internet famous, michel foucault, oh no, video games
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Riff Raff and Haters
In an interview with VLADTV, Riff Raff was asked about haters. It starts at about 1:53 into the video. How do you deal with haters? I don’t. That’s the whole deal. I don’t deal with them. Because no matter what … Continue reading
Posted in Critical Riff Raff Studies, Quote Time
Tagged planetaries, quote, rap, riff raff, swag studies
2 Comments