Tag Archives: alexander galloway

Consuming Problematic Media

I was re-reading Alexander Galloway’s Protocol: How Control Exists After Decentralization earlier today, and I came across this evocation of Magnus Enzensberger’s theory of the media: Taking his cue from Marx’s sometimes sarcastic rhetoric, Enzensberger offers readers the following political … Continue reading

Posted in Theory | Tagged , ,

On Assassin’s Creed 2 – Interface

This is the third of three essays in a series on Assassin’s Creed 2, which is itself part of a much larger series on the Assassin’s Creed franchise itself. Assassin’s Creed uses the mechanic of blending in order to allow Altair, the assassin of the Holy … Continue reading

Posted in Assassin's Creed, Video Games | Tagged , , , , , | 3 Comments

Alexander Galloway on World of Warcraft Accompanied By My Big Fight Photos

Here the interface is awash in information. Even someone unfamiliar with the game will notice that the nondiegetic portion of the interface is as important if not more so than the diegetic portion. Gauges and dials have superseded lenses and … Continue reading

Posted in Video Games | Tagged , , ,

Galloway on Images

One of the key consequences of the control society is that we have moved from a condition in which singular machines produce proliferations of images, into a condition in which multitudes of machines produce singular images. As evidence for the … Continue reading

Posted in Quote Time, Theory | Tagged , ,