- This is a blog about video games, comic books, film, and philosophy. It is mostly research-oriented stuff. The art in the current header is from Prophet #29. The blog icon was made by Tara Ogaick.
twerps
- @gamingthepast I have a chapter on this same manipulability on VA-11 HALL A in my upcoming book and I call it "subj… twitter.com/i/web/status/1… 8 minutes ago
- Like Baldur's Gate or Fallout or let's plays? We do too. Also, it's 3:00am Eastern. This is still a scheduled tweet… twitter.com/i/web/status/1… 7 hours ago
- I am always sleeping at midnight so I only hear about the owl of Minerva second hand. 20 hours ago
- RT @rangedtouch: https://t.co/3wJh6P8lDQ 21 hours ago
- @DanjoKaz00ie it connects those two different strains of theories of culture and power in really interesting ways 22 hours ago
- @DanjoKaz00ie yeah the construction of "French theory" produced a lot of theoretical weirdness -- in the power/cont… twitter.com/i/web/status/1… 22 hours ago
- @drtoddharper @DanjoKaz00ie there are lots of fights about where he breaks with Marxism and if that constitutes bei… twitter.com/i/web/status/1… 22 hours ago
- Stream gear $200 Data $150 Rent $800 Fast Food $1,400 Utility $150 someone who is good at the personal chef gig eco… twitter.com/i/web/status/1… 23 hours ago
Categories!
Archives
- November 2018
- June 2018
- January 2018
- October 2017
- May 2017
- April 2017
- February 2017
- September 2016
- July 2016
- June 2016
- May 2016
- April 2016
- March 2016
- February 2016
- January 2016
- December 2015
- November 2015
- October 2015
- September 2015
- August 2015
- July 2015
- June 2015
- May 2015
- April 2015
- March 2015
- February 2015
- January 2015
- December 2014
- November 2014
- October 2014
- September 2014
- August 2014
- July 2014
- June 2014
- May 2014
- April 2014
- March 2014
- February 2014
- January 2014
- December 2013
- November 2013
- October 2013
- September 2013
- August 2013
- July 2013
- June 2013
- May 2013
- April 2013
- March 2013
- February 2013
- January 2013
- December 2012
- November 2012
- October 2012
- September 2012
- August 2012
- July 2012
- June 2012
- May 2012
- April 2012
- March 2012
- February 2012
- January 2012
- July 2011
- May 2011
- April 2011
- March 2011
- February 2011
- January 2011
- December 2010
- October 2010
- August 2010
- July 2010
RSS
Top Posts & Pages
- Why is Grand Theft Auto V So Conservative?
- In Praise of the Worst Design Moment in Final Fantasy 7
- "an immature and outrageous satire": on Grand Theft Auto 5, Satire, and Irony
- On Bloodborne: The Simulation and the Surrogate
- Crossed and the Reduction to Meat
- On the Papoola
- Horkheimer and Adorno on Culture and Advertising
- Designing Horror: Ib
- On Dungeons of Dredmor
- Grand Theft Auto III and Gamer Memory
Tag Archives: alexander galloway
On Assassin’s Creed 2 – Interface
This is the third of three essays in a series on Assassin’s Creed 2, which is itself part of a much larger series on the Assassin’s Creed franchise itself. Assassin’s Creed uses the mechanic of blending in order to allow Altair, the assassin of the Holy … Continue reading
Posted in Assassin's Creed, Video Games
Tagged alexander galloway, assassin's creed, assassin's creed 2, ezio auditore, interface, video games
3 Comments
Alexander Galloway on World of Warcraft Accompanied By My Big Fight Photos
Here the interface is awash in information. Even someone unfamiliar with the game will notice that the nondiegetic portion of the interface is as important if not more so than the diegetic portion. Gauges and dials have superseded lenses and … Continue reading
Posted in Video Games
Tagged alexander galloway, the interface effect, video games, world of warcraft
Comments Off on Alexander Galloway on World of Warcraft Accompanied By My Big Fight Photos
Galloway on Images
One of the key consequences of the control society is that we have moved from a condition in which singular machines produce proliferations of images, into a condition in which multitudes of machines produce singular images. As evidence for the … Continue reading
Posted in Quote Time, Theory
Tagged alexander galloway, images, the interface effect
Comments Off on Galloway on Images