- This is a blog about video games, comic books, film, and philosophy. It is mostly research-oriented stuff. The art in the current header is from Prophet #29. The blog icon was made by Tara Ogaick.
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- Like Baldur's Gate or Fallout or let's plays? We do too. Also, it's 3:00am Eastern. This is still a scheduled tweet… twitter.com/i/web/status/1… 3 hours ago
- The Palmer clapping event is pretty close to the Jeb! clapping event in structure. Mostly pity.… twitter.com/i/web/status/1… 7 hours ago
- RT @WarrenIsDead: We grow ever closer to great tribulation! 9 hours ago
- @ty_grrrrrrrr Thanks for writing! 9 hours ago
- @epiktistes @ty_grrrrrrrr @uppercutcrit Not just sadism but protectionism and, against our assumptions, a certain k… twitter.com/i/web/status/1… 9 hours ago
- And, look, cards on the table: a critic willing to wade in and say that other critics got it wrong and then explain… twitter.com/i/web/status/1… 10 hours ago
- RT @xoxogossipgita: what games on itch and steam should i be checking out right now? what's your favorite game that no one is playing or wr… 11 hours ago
- Just because it looks like X and feels like X doesn't mean its politics are X. Ty deftly pulls these things apart. 11 hours ago
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Monthly Archives: September 2013
Thinking About Trolls with Foucault
I was reading through Foucault’s Madness and Civilization this morning when I ran into this passage from the second-to-last section, “The Birth of the Asylum”: Madness is childhood. Everything at the Retreat [a specific asylum Foucault is analyzing] is organized so that … Continue reading
Posted in General Features
Tagged madness and civilization, michel foucault, trolling
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On Deadword
Deadword‘s homepage reads: Launched in 1995, Word.com was one of the first-ever online magazines. In an era when the word “blog” hadn’t yet come into existence, Word captured individual voices telling honest, funny, weird, sad, and strange tales with a … Continue reading
The Indiecade Judges’ Comments on Alpaca Run
So the Indiecade comments came back. We had submitted Alpaca Run as a musical game full of joy and fun and whatnot. We didn’t get in, but we did get some comments back. Here they are in full–I believe there are three … Continue reading
Posted in Video Games
Tagged alpaca run, indiecade
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Dreamcast Worlds is Out!
I’m a huge champion of material/symbolic/ historical studies of games, and Zoya Street has just released a book that hits all of those notes for me. Dreamcast Worlds is a close study of the Dreamcast, its games, and the world that … Continue reading
Posted in Theory
Tagged dreamcast worlds, theory, video games, zoya street
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Sara Wookey on Why She Refused To Be A Part of Marina Abramovic’s MOCA Performance
I am writing to address three main points: One, to add my voice to the discourse around this event as an artist who was critical of the experience and decided to walk away, a voice which I feel has been … Continue reading
Posted in General Features
Tagged art, labor, marina abramovic, sara wookey
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Michel Foucault On Video Games–I Mean Neo-Liberalism
I think that the uncoupling of of the market economy and laissez-faire policies was achieved, or was defined, at any rate, its principle was laid down, when the neo-liberals put forward a theory of pure competition in which competition was … Continue reading
Posted in Theory, Video Games
Tagged michel foucault, quotation, the birth of biopolitics, video games
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Released: Catachresis: A Way Too Scary Game
IT IS HERE You can play Catachresis here. I don’t have a lot to say about the game currently. I’m very proud of it, and if it doesn’t break in the middle (save often, be gentle!), then you should also like … Continue reading
Frantz Fanon on Ontology
As long as the black man remains in his home territory, except for petty internal quarrels, he will not have to experience his being for others. There is in fact a “being for other,” as described by Hegel, but any … Continue reading
Posted in Quote Time, Theory
Tagged black skin, frantz fanon, ontology, race, white masks
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