- This is a blog about video games, comic books, film, and philosophy. It is mostly research-oriented stuff. The art in the current header is from Prophet #29. The blog icon was made by Tara Ogaick.
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Top Posts & Pages
- Why is Grand Theft Auto V So Conservative?
- A Real Happy Birthday to Georges Bataille
- On Bloodborne: The Simulation and the Surrogate
- The Lord of the Rings: Stephen King Writes Like Tolkien
- On Video Games, Content, and Expression
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- "No One Criticized Bioshock Infinite Before!"
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Tag Archives: theory
Glissant and Opacity (2): Relation
This post, like a great many (all?) of the posts on this blog, is about my trying to figure something out for myself. What follows is the rambling that I need to do in order to work my way through … Continue reading
Posted in Theory
Tagged deleuze and guattari, edouard glissant, philosophy, relation, theory
2 Comments
McCloskey on Rhetoric
The trick of claiming certitude as a way of avoiding serious persuasion is Plato’s Trope. I hold in my hand a proof, such as they have in mathematics–not the wretched opinions they trade in the courts of law–that kings should … Continue reading
Posted in Quote Time
Tagged philosophy, quote, rhetoric, theory
Comments Off on McCloskey on Rhetoric
On Rhythm and Comics
Elizabeth Grosz writes in Chaos, Territory, Art that The first artist, for Deleuze, is the architect, the one who distinguishes inside from outside, who draws a boundary, as we have discussed previously. This boundary is not self-protective but erotico-proprietorial: it defines a … Continue reading
Posted in Comics
Tagged art, comics, deleuze and guattari, elizabeth grosz, jason, theory
Comments Off on On Rhythm and Comics
Looking for a Face
I. What does it mean for a computer to understand my face? What does it mean for it to interpret me; what do I look like to a computer? II. I look at my computer. A black box, but not … Continue reading
Posted in General Features
Tagged computers, digital media, ontology, theory
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On Crogan’s Gameplay Mode: War, Simulation, and Technoculture
Patrick Crogan is concerned with the future. First and foremost, he is concerned with how the future is created, and more importantly, he is concerned about the myriad ways that high tech society has developed to control the future. Gameplay Mode is … Continue reading
Is the Aura the Same as Affect? A Response to a Lingering Question
I have a friend who has been asking Benjamin scholars, for a few years now, if affect and the aura are the same thing. It is a fair question, and there isn’t a hard answer to it, but I am … Continue reading
Posted in General Features
Tagged affect, media, theory, walter benjamin
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Bifo’s Ironic Ethics
I am an unabashed fan of Franco “Bifo” Berardi, especially when he is at the peak of his “grumpy older Italian man” kind of writing where he denigrates all technology in the name of a long-forgotten past. Ironic Ethics came to me … Continue reading
James Stanescu in Hypatia
This is really just a short bit to say that James “Scu” Stanescu has a new article out in Hypatia named “Species Trouble: Judith Butler, Mourning, and the Precarious Lives of Animals.” It appears to be behind a pay wall if you … Continue reading
On Deus Ex: Human Revolution
WARNING: SPOILERS FOR DEUS EX: HUMAN REVOLUTION I am late to the party with Deus Ex: Human Revolution. If you want to read a comprehensive review of the game, I suggest this RPS article. I echo most of their sentiments about the … Continue reading
Posted in Video Games
Tagged deus ex: human revolution, feminism, player, theory, video games
4 Comments
On Dear Esther (again)
I played through Dear Esther again. In my initial post, I made some assumptions and arguments about the storyline that was going on in the game. I have to tell you right now, at the top of this post, that I was … Continue reading
Posted in General Features, Video Games
Tagged dear esther, meaning, theory, video games
16 Comments