- This is a blog about video games, comic books, film, and philosophy. It is mostly research-oriented stuff. The art in the current header is from Prophet #29. The blog icon was made by Tara Ogaick.
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- Like Baldur's Gate or Fallout or let's plays? We do too. Also, it's 3:00am Eastern. This is still a scheduled tweet… twitter.com/i/web/status/1… 6 hours ago
- 21. Antihero - I thought this game was super well known, but judging by Steam review count that might not be true.… twitter.com/i/web/status/1… 8 hours ago
- @beyondlght just an absolute hero’s portion of bullying 12 hours ago
- Also one of the few sports films where teammates tell each other to shut the fuck up. 12 hours ago
- WHITE MEN CAN’T JUMP is the only sports film with a montage entirely unified by shit talking. 12 hours ago
- @DrMaDMo It’s a horrible part of the process! 16 hours ago
- Watching old GDC talks and scribbling furiously when I learn how they doubled the bones in George Washington’s face. 17 hours ago
- RT @WadjetEyeGames: ✡ The Shivah is on sale for 70% off during the Steam summer sale! ✡ The first game I ever sold. It tells the story of… 17 hours ago
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Tag Archives: education
Jodi Dean Interviewed at Figure/Ground
As always, Figure/Ground has an exciting interview up, this time with Jodi Dean. My favorite part of the interview: F/G: In 2009, Francis Fukuyama wrote a controversial article for the Washington Post entitled “What are your arguments for or against tenure track?” In … Continue reading
Posted in Quote Time
Tagged capitalism, communism, education, figure/ground, jodi dean
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Figure/Ground Interview with Anthony Paul Smith
What effect has the information age and technology had on the university and on pedagogy? I take a kind of Deleuzian approach to the question of technology and pedagogy. Very simply, too simply probably, one of the lessons of the … Continue reading
Posted in Quote Time, Theory
Tagged anthony paul smith, education, figure/ground, interview, theory
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merritt kopas on games and education
What I like about dys4ia over a film or textual narrative in this case is that it drives home the systematic nature of gender regulation. Too often, students come away from (often tragic) films or written accounts about gender and … Continue reading
Posted in Quote Time
Tagged education, merritt kopas, video games
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