Tag Archives: video games

SMK Speedruns Psychonauts

A great video across the board.

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Video: Metal Slug

 

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On Cursor*10

There’s something about time travel and paving a way for yourself that’s incredibly intriguing. There’s this idea that time travel could, maybe, allow you to go back in time and make your life better in some measurable way. Alternately, you’ve … Continue reading

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Kissing and Tugging in Middle Earth

In Shadow of Mordor you take control of Powerful Manfoot, a stealthy stabman. In the much-lambasted tutorial of the game, you sneak up on your wife and give her a big smooch as your tutorial to a system that will be used … Continue reading

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On Spiral Wings

I’m sort of shocked by how wonderful Spiral Wings is from the perspective of a tight storytelling experience. It is very Dark Souls in its approach to the world–there’s something fantastic here, something pseudomedieval, something strange–a figure lies dead at the bottom of a … Continue reading

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Zoya Street on Virtual Pets

In contrast, a virtual pet such as a tamagotchi requires emotional labour of a sort. The skill required has nothing to do with your physical ability to manipulate the keys of the device, but rather is concerned with your ability … Continue reading

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On Super Time Force Ultra

Or, Super Time Bumbling Megido I have completed Super Time Force Ultra and I still don’t understand how the game works. From a design perspective, this is a strange combination of positives and negatives. In the “yay” column, despite my confusion about … Continue reading

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Best of This Cage Is Worms 2014

Hello! Thank you so much for reading This Cage Is Worms today and any other day that you so choose. This post is a compilation of (what I think is) the best writing that I’ve done here on this website in 2014. … Continue reading

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I’m LPing Grand Theft Auto III

If you’re a frequent reader of this blog or my Twitter, you know that I’m constantly flirting with making video content. I have the capture card, I have the microphone, and so now I’m committing myself to making a Let’s … Continue reading

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#clonejamCMRN starts soon!

James Earl Cox has been running a series of game jams where the goal is to “clone” (in style, tone, etc) the games of independent developers. I feel super lucky and grateful that he has put me on that list … Continue reading

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