Category Archives: Video Games

Swain on Dear Esther

So Eric Swain has an article up at PopMatters about Dear Esther. I have written about Dear Esther extensively on this blog. Faithful readers of this blog will know that I have a particular weird love for Dear Esther. I’ve played it … Continue reading

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Quote: Metro 2033

It appears that the devastation we brought upon ourselves was complete. Heaven, hell, and purgatory were atomized as well. So, when a soul leaves the body, it has nowhere to go and must remain here in the metro. A harsh, … Continue reading

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Designing Horror: Deep Sleep

This post is part of the Designing Horror series. Game: Deep Sleep by scriptwelder Deep Sleep is a game about a person having a dream. Things connect. Things fall apart. There are mysterious dark forces; a phone whispers over the driving … Continue reading

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On Spec Ops: The Line

My thoughts on Spec Ops: The Line in short: the art department is brilliant. I think that the plot, the “twist,” and the gameplay were all generic whatever fare. I think that the aesthetic is inspired, and I honestly believe that those … Continue reading

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Comics vs. Games

TIFF Nexus, possibly the worst-named entity of all time, has been sponsoring or holding or doing something with game jams in Toronto. Even though the guy explains it in the video, I am really confused about the whole thing–but my … Continue reading

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Designing Horror: The White Chamber

This post is part of the Designing Horror series. Game: The White Chamber by Studio Trophis (which doesn’t properly exist anymore.) The White Chamber is about a woman who wakes up in a coffin on a spaceship. The station is abandoned (seemingly) except for … Continue reading

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Darius Talks Operation: Make Stuff

So those of you following Operation: Make Stuff will be delighted to know that Darius has said some words about kickstarter, my begging for money, and his proclivities as a game player. It is basically the most brilliant video that … Continue reading

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Designing Horror: A Mother’s Inferno

This post is part of the Designing Horror series. Game: A Mother’s Inferno by DADIU First off, I don’t have any screenshots of this game. I use Irfanview to take screenshots, but for some reason it didn’t pick up A Mother’s Inferno as an … Continue reading

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FTL: One Pilot’s Life

Log 1: Today I crossed the airlock into The Kestrel with a holotape full of information. I carry the Federation’s last hope against the partisan Rebellion. I don’t know why I’m starting this logbook–it isn’t to brag. It isn’t to … Continue reading

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In Praise of the Worst Design Moment in Final Fantasy 7

Final Fantasy 7. Cloud, Tifa, and Barret have to save Aeris from Shinra. To do so, they have to make their way from the lower level of two-tiered Midgar to the top of “the plate.” The plate hangs over the lower … Continue reading

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