Category Archives: Video Games

Review of South Park: The Stick of Truth at Paste

You can read my review of South Park: The Stick of Truth over at Paste today. I came away pretty ambivalent about the game itself, but in awe of what Obsidian did with the material. So much of the gameplay elements are wonderful and … Continue reading

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Game Criticism Time Machine: Seanbeanland on WoW

Game Criticism Time Machine is a weekly series where I find game criticism from more than a year ago, post an excerpt, and encourage you to read the piece. As far as RPG quests go, this was about as stereotypical … Continue reading

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Game Criticism Time Machine: Andrew S on Videogame Demos

In the anticipation of a game that is sometimes years away, arguments will erupt about its quality, often hinging on such damning empirical evidence like screenshots and whether they were faked or not. Massive armies of the overstimulated who have nothing better … Continue reading

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Interview with One More Turn

A few weeks ago I did an interview with Kevin King of One More Turn about my games. He asked really great questions, and it prodded some answers out of me. I’m generally not a person to write artists statements or arguments … Continue reading

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Another Ad For A Game Design School

The first ad for a game design school that appeared as a sponsored ad in my Facebook feed intimated that game design was really just about totally radical controller skins. In this one, game design is mostly about making a woman … Continue reading

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Game Criticism Time Machine: Lyndon Warren on his Digital Dark Age

Game Criticism Time Machine is a weekly series where I find game criticism from more than a year ago, post an excerpt, and encourage you to read the piece. That is the box which contains all of my earliest childhood … Continue reading

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On Assassin’s Creed Part 2: The Game

In the previous piece that I posted about Assassin’s Creed, I wrote about the narrative of the game and how it holds up the rational, liberal subject as the most important kind of subject that can be produced by a system … Continue reading

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On the Incredulity of Call of Duty

Quickly: Currently I’m working on my thesis and I’m stuck at home variously because of inclement weather and so I’ve been putting quite a few hours into Call of Duty Ghosts in order to both clear my head and avoid work. I … Continue reading

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Game Criticism Time Machine: Duncan Fyfe on Jade Empire’s Outtakes

I’m quoting a long chunk of this post from 2007 by Duncan Fyfe, but I had totally forgotten about this part of Jade Empire. I don’t know what game ever got this right: the “funny outtakes”. It’s hard to get right, … Continue reading

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Released: On August 11, A Ship Sailed Into Port

If you’re supporting my Patreon, you received access to this game yesterday. On August 11, A Ship Sailed Into Port is a simulation of what it is like to run an online magazine, or at least what I think that process … Continue reading

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