- This is a blog about video games, comic books, film, and philosophy. It is mostly research-oriented stuff. The art in the current header is from Prophet #29. The blog icon was made by Tara Ogaick.
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- Like Baldur's Gate or Fallout or let's plays? We do too. Also, it's 3:00am Eastern. This is still a scheduled tweet… twitter.com/i/web/status/1… 3 hours ago
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- and then you should also back the Patreon for dozens of hours of discussion of the adaptations of Stephen King work… twitter.com/i/web/status/1… 5 hours ago
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- RT @RenOrRaven: i really, really love Last Call BBS. i cannot stop thinking about it so much so that i felt compelled to write almost 1500… 5 hours ago
- If you have patience for that kind of thing I really encourage you to check out this game, it has some Stuff going on. 6 hours ago
- There are a few times now in games where the "puzzle" is engaging with a computational system that works by some ki… twitter.com/i/web/status/1… 6 hours ago
- 22. Personal Rocket - P&C adventure game after my own heart (got the Catachresis flippy legs). Delving into the par… twitter.com/i/web/status/1… 6 hours ago
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Tag Archives: call of duty: ghosts
Ten Minutes in Gamer Culture
[Content warning: This post contains slurs of all sorts quoted from a match of Call of Duty that I played. They are shocking and awful.] I start hearing him in my first match of the evening. I’m playing Ghosts, I get the … Continue reading
On the Incredulity of Call of Duty
Quickly: Currently I’m working on my thesis and I’m stuck at home variously because of inclement weather and so I’ve been putting quite a few hours into Call of Duty Ghosts in order to both clear my head and avoid work. I … Continue reading
Posted in Video Games
Tagged call of duty, call of duty: ghosts, video games
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Call of Duty: Ghosts – A Hill
In Call of Duty: Ghosts there is a multiplayer map called Prison Break, and I guess that there’s some reason that it is called that, though I can’t tell you what it might be. The top-down view doesn’t do the map justice, … Continue reading
Posted in Video Games
Tagged call of duty: ghosts, multiplayer, realism, video games
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Call of Duty: Ghosts – Death as a Language
In Call of Duty: Ghosts there is a map called “Whiteout” and within that map I often wander. I roam the map in solitude because despite always coming to this map in order to play team-based activities, I never manage to play … Continue reading
Posted in Video Games
Tagged call of duty: ghosts, death, language, video games
Comments Off on Call of Duty: Ghosts – Death as a Language