Tag Archives: video games

The Beauty of Team Fortress 2

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Raphael Sfeir’s “Other Side”

Other Side starts with two beings floating away from the player character, and after they’ve ascended, the player walks until she finds a set of stones. The stones light up, deliver tones, but very little else. The player wanders until she … Continue reading

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On Timesplitters

This article was voted on and supported by my Patreon page. Timesplitters 2 was the most significant game of my teenage gameplaying years. It is comprised of several micronarratives taking place throughout human history, and the core of the game involves the … Continue reading

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On Assassin’s Creed 2 – Interface

This is the third of three essays in a series on Assassin’s Creed 2, which is itself part of a much larger series on the Assassin’s Creed franchise itself. Assassin’s Creed uses the mechanic of blending in order to allow Altair, the assassin of the Holy … Continue reading

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On Assassin’s Creed 2 – Conspiracy

This is the second of a few essays in a series on Assassin’s Creed 2, which is itself part of a much larger series on the Assassin’s Creed franchise itself. It isn’t possible to talk about Assassin’s Creed without talking about conspiracies. They’re the life … Continue reading

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On Assassin’s Creed 2 – Control

This is the first of a few essays in a series on Assassin’s Creed 2, which is itself part of a much larger series on the Assassin’s Creed franchise itself. Assassin’s Creed 2 invites us to think two ways about control. 1. The Assassin’s … Continue reading

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Intermedio: Assassin’s Creed and Assassin’s Creed 2

This is a short piece in my series of articles on the Assassin’s Creed games in order to talk about some of the shifts that were immediately apparent between Assassin’s Creed and Assassin’s Creed 2. More posts on the second game in the series are going … Continue reading

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