Tag Archives: video games

On Timesplitters

This article was voted on and supported by my Patreon page. Timesplitters 2 was the most significant game of my teenage gameplaying years. It is comprised of several micronarratives taking place throughout human history, and the core of the game involves the … Continue reading

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On Assassin’s Creed 2 – Interface

This is the third of three essays in a series on Assassin’s Creed 2, which is itself part of a much larger series on the Assassin’s Creed franchise itself. Assassin’s Creed uses the mechanic of blending in order to allow Altair, the assassin of the Holy … Continue reading

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On Assassin’s Creed 2 – Conspiracy

This is the second of a few essays in a series on Assassin’s Creed 2, which is itself part of a much larger series on the Assassin’s Creed franchise itself. It isn’t possible to talk about Assassin’s Creed without talking about conspiracies. They’re the life … Continue reading

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On Assassin’s Creed 2 – Control

This is the first of a few essays in a series on Assassin’s Creed 2, which is itself part of a much larger series on the Assassin’s Creed franchise itself. Assassin’s Creed 2 invites us to think two ways about control. 1. The Assassin’s … Continue reading

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Intermedio: Assassin’s Creed and Assassin’s Creed 2

This is a short piece in my series of articles on the Assassin’s Creed games in order to talk about some of the shifts that were immediately apparent between Assassin’s Creed and Assassin’s Creed 2. More posts on the second game in the series are going … Continue reading

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On He Never Showed Up

Andi McClure made He Never Showed Up, a game about getting stood up in the rain. 1. This is a game about time. Or, rather, it is about an absence in time, about waiting for a moment that never really comes. … Continue reading

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Review of South Park: The Stick of Truth at Paste

You can read my review of South Park: The Stick of Truth over at Paste today. I came away pretty ambivalent about the game itself, but in awe of what Obsidian did with the material. So much of the gameplay elements are wonderful and … Continue reading

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Game Criticism Time Machine: Seanbeanland on WoW

Game Criticism Time Machine is a weekly series where I find game criticism from more than a year ago, post an excerpt, and encourage you to read the piece. As far as RPG quests go, this was about as stereotypical … Continue reading

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Game Criticism Time Machine: Andrew S on Videogame Demos

In the anticipation of a game that is sometimes years away, arguments will erupt about its quality, often hinging on such damning empirical evidence like screenshots and whether they were faked or not. Massive armies of the overstimulated who have nothing better … Continue reading

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Interview with One More Turn

A few weeks ago I did an interview with Kevin King of One More Turn about my games. He asked really great questions, and it prodded some answers out of me. I’m generally not a person to write artists statements or arguments … Continue reading

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