Tag Archives: video games

Designing Horror: Ib

This post is part of the Designing Horror series. Game: Ib by Kouri Ib is a game about a young girl who goes to an art exhibition with her parents. The exhibition is a retrospective on an artist named Guertena, whose work … Continue reading

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Alexander Galloway on World of Warcraft Accompanied By My Big Fight Photos

Here the interface is awash in information. Even someone unfamiliar with the game will notice that the nondiegetic portion of the interface is as important if not more so than the diegetic portion. Gauges and dials have superseded lenses and … Continue reading

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Corey Mead Interviewed at WARN

Chauncey Devega put this on my radar literally months ago (October, according to the post date), but I’ve been powerfully busy in the time in-between. I’ve actually had it open in a tab since then, which is a minor internet … Continue reading

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Zoya Street and Aevee Bee on Discursive Violence

Zoya Street has a piece up at Medium with the subtitle “addressing peer hostility,” and it is about the ways that rage and violence, pushed through social media, marked and defined the past year. He does a great job of collating a … Continue reading

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The World of Bioshock 2

I recently played through Minerva’s Den, the DLC for Bioshock 2, and while I was on twitter complaining about feeling literally betrayed by everyone who has ever talked that game up to me, Jack de Quidt said this about the differences between the … Continue reading

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Games of the Year 2013 – Part 2

The first half of this list is here. I liked a lot of games that came out in 2013. Once again, these are in no particular order! Depression Quest I still stand by what I wrote about Depression Quest when it came … Continue reading

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Games of the Year 2013 – Part 1

These are my games of 2013. They are in no particular order. There will be something like 20 of them, and so this first post has ten and the next post will have another ten. That’s all you need to … Continue reading

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I Made a Breaking Bad Game!

There will be more on this at some later point, but I’m just making this post really quickly to say that I made a game about Breaking Bad for The AV Club’s Play the Year event for 2013. Making the game was … Continue reading

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Alan Williamson on NiGHTS Into Dreams

NiGHTS is almost impenetrable at first. You enter each dream as a child and walk around for all of five seconds before NiGHTS blasts out of its prison like a fizzing magenta firework. With the Saturn’s dinner plate-sized 3D controller … Continue reading

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The Year of the Games 2013

Spark Clarkson does a thing every year where he asks a number of games critics to pick a game of the year and then write a little about it. I was lucky enough to be invited last year and now this … Continue reading

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