- This is a blog about video games, comic books, film, and philosophy. It is mostly research-oriented stuff. The art in the current header is from Prophet #29. The blog icon was made by Tara Ogaick.
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Top Posts & Pages
- A Real Happy Birthday to Georges Bataille
- Sway Talks About Riff Raff
- On Video Games, Content, and Expression
- On the Papoola
- "No One Criticized Bioshock Infinite Before!"
- The Lord of the Rings: Stephen King Writes Like Tolkien
- Why is Grand Theft Auto V So Conservative?
- Tim Cain's GDC 2012 Talk: Fallout
- On Bloodborne: The Simulation and the Surrogate
- Some Preliminary Thoughts on Spawn
Tag Archives: quote
Rancière on Life and Politics
The scientific Marxist revolution certainly wanted to put an end to the workers’ reveries, along with utopian programmes. But by opposing them to the effects of real social development, it kept subordinating the end and means of action to the … Continue reading
Posted in Quote Time, Theory
Tagged jacques ranciere, life, quote, ranciere, theory
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Walter Miller’s Alien Invader
It swam like an airborne jellyfish. A cluster of silver threads it seemed, tangled in a cloud of filaments–or a giant mass of dandelion fluff. It leaked out misty pseudopods, then drew them back as it pulled itself through the … Continue reading
Posted in Quote Time
Tagged quote, science fiction, walter m. miller jr
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Leopold Lambert on Architecture and Occupation
Occupation is a second way that architecture is used to serve military purposes. Of course one could think of the Roman Legion’s settlement and some other temporary military structures; nevertheless, it seems more interesting here to understand the word military … Continue reading
Posted in Quote Time, Theory
Tagged architecture, leopold lambert, quote, theory, weaponized architecture
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Sam Biddle on Google Glass Evangelism
There’s no clear answer as to why Scoble has hundreds of thousands of followers across Twitter and Facebook, given that he’s just a guy who works for a data hosting company. This isn’t one of the great minds of our … Continue reading
Posted in General Features, Quote Time
Tagged quote, technology
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Olof Dreijer on Ally Responsibility
We’ve been talking about the importance of making your privileges transparent in order to be able to say something political. It’s something I learned from reading about intersectionality, which is a way to analyze power by looking at its different … Continue reading
Posted in Quote Time, Theory
Tagged queer theory, quote, the knife, theory
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Thacker on Life
This third kind of life, the”nameless thing” so often described by Lovecraft, is a paradigm for the concept of life today. The concept of life encompasses so much, from the most reductive biological viewpoint to the most open-ended ethical or … Continue reading
Posted in Nonhuman Life, Theory
Tagged eugene thacker, life, nonhuman life, quote
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Philip K. Dick’s Coffee Robot
“One postcred please,” the speaker said. It began to tick ominously. “Or in ten seconds I will notify the police.” He passed the postcred over. The ticking stopped. “We can do this without your kind,” the speaker said. “One of … Continue reading
Posted in Quote Time
Tagged coffee, philip k. dick, quote, robots
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Richard Cobbett on Bioshock 2
The list goes on, but its most important element is that where BioShock was ultimately the story of a city, BioShock 2 is the story of its people – and in particular, a father and daughter relationship. On the surface … Continue reading
Posted in Quote Time, Video Games
Tagged bioshock, bioshock 2, bioshock infinite, quote
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Parikka on material incompatibility
Forget smooth, start with the rough. What if we assume a fundamental incompatibility? What if we assume that by their nature, things don’t fit in? Not with the world, not with themselves; incompatibility is not a contingency or if it … Continue reading
Posted in Quote Time, Theory
Tagged jussi parikka, materiality, quote, theory
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Tom Chick on Sim City Societies and Conditioning
Some buildings apply conditioning, which pushes a citizen’s happiness level toward the middle. If your city is miserable, conditioning can be an effective way to keep everyone from rioting. It will tamp down the upper level of happiness as well. … Continue reading
Posted in Quote Time
Tagged quote, simcity, video games
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