Author Archives: kunzelman

Return to Skyrim: Opening Through Bleak Falls Barrow

I am replaying Skyrim. I am taking screenshots as I go. I’m trying to document it in the same way that a war photographer would. I’m certainly not pretending that the character is me. Instead, I follow her. I guide … Continue reading

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Supplement to Black Hole

I just finished Charles Burns’ Black Hole.  It is brilliant, and I am working on a longer post about the comic. But, in a circular move, I am posting this supplement to the comic first. One of the story conceits of … Continue reading

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Up Interviews Theron Jacobs

This isn’t content. Instead, its an index, a pointing finger that shouts “look” through its pokey-poke powers. Theron Jacobs, noted internet poet and twitterati, was interviewed by Up, which “exists as a space dedicated to writers and artists driven to create … Continue reading

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On Digestate: A Food & Eating Themed Anthology

I think that Digestate was the first thing that I kickstarted. As you may know, I think the very idea of kickstarter in the field of videogames is kind of a hole in the ground. It preys on nostalgia and it has … Continue reading

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On Dishonored

Weirdly, I don’t have a lot to say about Dishonored, positive or negative. My initial impressions were profoundly bad, but everything after the second mission or so was so heavily focused around being the most vanilla experience ever that I … Continue reading

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Dishonored is a Game About Standing A Reasonable Distance From Other People

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Designing Horror: Nyctophobia

This post is part of the Designing Horror series. Game: Nyctophobia by Nik Sudan  Nyctophobia is a game where you play the saddest British man on the planet. You are a security guard, working your working day, and goddamn if the power doesn’t go … Continue reading

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A Game I Made: Goblin Story

I hate artist statements. This guy up here is an old goblin. He has a story, but it might not be the story that you think it is. I made a game called Goblin Story, and it is about a goblin. … Continue reading

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Designing Horror: Metro 2033

This post is part of the Designing Horror series. Game: Metro 2033 No one told me that this game was actually good when it came out, so when I picked it up for $5 on a Steam sale whim, I … Continue reading

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On Richard Skelton

Richard Skelton haunts me. Sometimes I will be in the shower and I will just be doing the shower thing and a surge of string will come to my mind. I’ll hum for a little while. Or I will be … Continue reading

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