- This is a blog about video games, comic books, film, and philosophy. It is mostly research-oriented stuff. The art in the current header is from Prophet #29. The blog icon was made by Tara Ogaick.
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Top Posts & Pages
- Mark Fisher on Nick Land
- Wil Shipley on John Carmack's Code
- On Carson Wells
- On Video Games, Content, and Expression
- Why is Grand Theft Auto V So Conservative?
- A Real Happy Birthday to Georges Bataille
- Some Preliminary Thoughts on Spawn
- In Praise of the Worst Design Moment in Final Fantasy 7
- Tim Cain's GDC 2012 Talk: Fallout
- Designing Horror: Hugo's House of Horrors
Monthly Archives: October 2013
Derrida on Althusser (dead)
At the bottom, I know that Louis doesn’t hear me; he hears me only inside me, inside us (though we are only ever ourselves from that place within us where the other, the mortal other, resonates). And I know well … Continue reading
Posted in Quote Time, Theory
Tagged jacques derrida, louis althusser
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Interview with Me on First Person Scholar
I was interviewed for First Person Scholar last month and it went up today. A taste: FPS: So we’ve actually had this conversation quite a bit lately among the FPS editorial staff about what makes good satire in a game. But I’m guessing you … Continue reading
Posted in Theory, Video Games
Tagged cameron kunzelman, first person scholar, interview, video games
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“an immature and outrageous satire”: on Grand Theft Auto 5, Satire, and Irony
TRIGGER WARNING: discussion of sexual assault I finished Grand Theft Auto V this past weekend. I’m not sure if this post is really about that game, but it is certainly about the circuit of culture that creates legions of fans who will defend a … Continue reading
Joe Culp on Halo 4
You walk into this place and you know it’s time to put on the Vai. It’s like a crazy alien cathedral with a laser floor that you can see through. Reminds me of Lego space sets or Super Soakers in the … Continue reading
Posted in Quote Time, Video Games
Tagged halo 4, joe culp, video games
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David Lynch on Criticism
http://www.youtube.com/watch?v=td5u4gW0g54 MC: I remember when I first saw `Fire Walk With Me’, at the Cannes film festival, there were loud boos – how does the apparent failure of a film like this affect you? DL: `Dune’ was a failure to me, because … Continue reading
Lynn Margulis on the artifice of microbiology
The first thing to remember is that nearly all bacteria are multicellular in nature. when microbiologists put them in the laboratory, they want to grow them rapidly. They put them in pure culture — nature abhors a pure culture — … Continue reading
Posted in Quote Time, Theory
Tagged biology, life, lynn margulis, quote, theory
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Designing Horror: 5 Days a Stranger
After a long pause, I’ve decided to start doing these Designing Horror posts again. This time I played Ben “Yahtzee” Croshaw’s 5 Days a Stranger. The game is a basic point and click adventure game with some inventory management. You play as Trilby, a … Continue reading
GIFs Made the Week of 9/30 to 10/7
Posted in General Features
Tagged art, gif, grind, isabelle stengers, skateboarding
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Anne Anlin Cheng on the Modernist fascination with surface
To this day, from aerodynamic teats to the glass wall, modern design and aesthetic philosophy remain absorbed in the idea of “pure surface.” Contemporary designers continually manipulate the relationship between the inside and outside of objects, garments, and buildings, creating … Continue reading
Posted in Quote Time, Theory
Tagged anne anlin cheng, josephine baker, quote, surface, theory
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On The Ricky Litany
I’m a huge fan of Trailer Park Boys, and I was rewatching the movie this afternoon while I was doing some writing. Being that I was writing about the weird things that I write about, the “Ricky says fuck a lot” … Continue reading
Posted in Theory
Tagged ian bogost, latour litany, object-oriented ontology, ricky, speculative realism, trailer park boys
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