- This is a blog about video games, comic books, film, and philosophy. It is mostly research-oriented stuff. The art in the current header is from Prophet #29. The blog icon was made by Tara Ogaick.
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Top Posts & Pages
- Some Preliminary Thoughts on Spawn
- Getting Some Clarity on Prometheus
- In Praise of the Worst Design Moment in Final Fantasy 7
- Why is Grand Theft Auto V So Conservative?
- Released: Alpaca Run
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Tag Archives: video games
I was on Gamechurch talking about games and religion
Just a quick post that I forgot to make a while back: I was on the Gamechurch podcast a while back and I think that it is a pretty good talk overall. We chat about the south and what it … Continue reading
Posted in Video Games
Tagged gamechurch, interview, video games
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Line Hollis on King’s Quest IV and Manuals
It’s funny. I was raised on these games, so there was definitely a time when I was a dutiful manual reader. I remember excitedly yanking the manuals out of the game boxes on the way home from the computer store. … Continue reading
Johnnemann Nordhagen on Sup Holmes? talking about defining “
A really great explanation of edge cases and boundary policing that really makes you wonder why it’s all that important to bother when you could be thinking or doing literally anything else.
Posted in Video Games
Tagged Johnnemann Nordhagen, jonathan holmes, video games
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Lorne Lanning’s Anticapitalism
Lorne Lanning developed the Oddworld games many Mudokon-hand moons ago, and they’ve been running through my head since the first time I played Abe’s Oddysee. That game hasn’t really left me, either, and I can trace a lot of my youth-then-adult feelings about … Continue reading
Posted in Video Games
Tagged capitalism, lorne lanning, oddworld, video games
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On “Liquor, Bond, Dark”
Cara Ellison and Irene Koh just created a new short comic called “Liquor, Bond, Dark” that takes Joanna Dark and James Bond and drives them forward into the future. They’re the videogame versions of themselves, divorced from that existence but … Continue reading
Posted in Video Games
Tagged cara ellison, goldeneye 64, irene koh, james bond, joanna dark, perfect dark, video games
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Grand Theft Auto III and Gamer Memory
A transcript/just a script that I read: Grand Theft Auto 3 looms large over the past fifteen years of gaming. It sold itself on the idea that you can do everything, and it broke the concept of “open world” into … Continue reading
Posted in PLAYER KNOWLEDGE, PLAYER/KNOWLEDGE, Video Games
Tagged gamer memory, grand theft auto III, grand theft auto V, video, video games
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L. Rhodes on Gone Home
If, then, you are receptive to it, the videogames’ interactions do more than just lead you through a linear series of events that might have been communicated as effectively (if not more so) as a prose novella. Similar to the … Continue reading
Posted in Video Games
Tagged detective, gone home, l. rhodes, narrative, video games
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Five Out of Ten on Patreon
A quick promotional moment: Five Out of Ten has recently made a shift to Patreon and if you like games criticism you should pass the publication a few bucks a month. I’ve had the opportunity to write some really exciting stuff over … Continue reading
Posted in General Features
Tagged five out of ten, video games
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The Unbearable Videogame
Today I am at The Midwestern Interdisciplinary Graduate Conference giving a talk. I’m posting it and the slides that accompany it up here on the blog for all to see! When I have time, I am going to make this … Continue reading
Posted in Theory, Video Games
Tagged conference paper, the unbearable, theory, video games
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Released: Vomit Bear
This past week I was attempting to recover from two months of crunch on Epanalepsis (it’s coming along great), and I made a small game called Vomit Bear. I made some mouth sounds music and enlisted the help of a lot of … Continue reading