Tag Archives: roguelike

You Buy It, I Play It: One Way Heroics

One Way Heroics holds two things in tension: progress and annihilation. That’s not surprising given that the game exists somewhere within the family resemblance of the roguelike genre. Procedural generation of terrain, item drops, and enemies sets the boundaries for the … Continue reading

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On Rogue Legacy

I’ve spent a little time trying to understand roguelikes–I used to think about “games that hate you” a lot, I liked Dungeons of Dredmor, and Caves of Qud is always on top of my “to play” pile even though I rarely … Continue reading

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