Author Archives: kunzelman

On Evil Dead (2013)

The word of mouth that I heard about the remake / reboot of Evil Dead was that it fundamentally misunderstood the thing that made the Evil Dead trilogy so great in the first place: the comedy. There’s a zaniness to the Raimi original that … Continue reading

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You Buy It, I Play It: Lifeless Planet

Lifeless Planet is a beautiful object. It’s graphically “simple” in the contemporary world of both prestige and grungy independent game development. The astronaut you play as is this wonderful almost-lump that can double jump by using his astronaut jet pack (my … Continue reading

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On X-Men: Apocalypse (2016)

I. SOME HISTORY Fox’s X-Men franchise has had more hits than misses. 2000’s X-Men was an excellent introduction to the world and the film franchise’s core character Wolverine. Following three years later, X2 solidified many of the themes that director Bryan Singer evoked in the first … Continue reading

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Mages and Murderdads – Episode 1

Check out the new show that Danni and I are doing called Mages and Murderdads. The whole concept is that we’re playing through the Baldur’s Gate franchise. That’s it!

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A Thousand Plateaus as thriller

The first thought that came to my mind after finishing A Thousand Plateaus for the nth time for my comps is that you could read it as a thriller contemporary thriller novel. It has all the trappings of a Dan Brown novel: there … Continue reading

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Justified and Military Discipline

Spoilers for Season 6 of the television show Justified. The last season of Justified opens with a plot that brings three Iraq War veterans to Harlan County as mercenaries for a hostile takeover of the county by outsiders. There’s the commanding officer, Walker, … Continue reading

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Adam Kotsko on “pure dismissal”

Adam Kotsko has a post up at AUFS about how one can engage in dismissal in a world dominated by critical thinking. This is something I’ve advocated before, and I’ve always gotten an almost extreme reaction of “how dare you not take … Continue reading

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Ian Williams on Total War: Warhammer

I really enjoyed this piece by Ian Williams over at Giant Bomb about how Total War: Warhammer fits into the business plans of world-creators Games Workshop. What I especially like about it is how Williams contextualizes the kind of rubber-band relationship that Games Workshop … Continue reading

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Magic: The Gathering – Butt Company

Here’s a TappedOut link to a Magic deck that I made for the Shadows Over Innistrad Game Day.  It’s called “Butt Company“, and it’s a fun little brew that I came up with when I decided that I didn’t want to buy very … Continue reading

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On Nite Fite (2016)

Damian Sommer has made this strange little machine called Nite Fite. In the tradition of the evolution simulator, Nite Fite gives us four little mages (?) who live in bubbles and constantly swing maces at each other. The ones who die inherit traits … Continue reading

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