Author Archives: kunzelman

Released: Carl, A Dawdling Guest

Hello! This is a game that I made and released a few weeks ago. It has been a Patreon page exclusive for a very long time, but now everyone can play it! Whee!   PLAY IT HEEEERE  

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On Assassin’s Creed 2 – Control

This is the first of a few essays in a series on Assassin’s Creed 2, which is itself part of a much larger series on the Assassin’s Creed franchise itself. Assassin’s Creed 2 invites us to think two ways about control. 1. The Assassin’s … Continue reading

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Intermedio: Assassin’s Creed and Assassin’s Creed 2

This is a short piece in my series of articles on the Assassin’s Creed games in order to talk about some of the shifts that were immediately apparent between Assassin’s Creed and Assassin’s Creed 2. More posts on the second game in the series are going … Continue reading

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Kilmercast Episode 5

Time for Kilmercast ep.5, in which we talk about Macgruber, the only film with Chekhov’s celery-in-the-butt. Listen here or subscribe and rate on iTunes!

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On He Never Showed Up

Andi McClure made He Never Showed Up, a game about getting stood up in the rain. 1. This is a game about time. Or, rather, it is about an absence in time, about waiting for a moment that never really comes. … Continue reading

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Social Cybernetics: Stereo (1969)

This is the first part of a series of posts where I watch and write about all the films of David Cronenberg. If you enjoy this post, consider supporting this blog on Patreon. There is a point in Stereo where a reader … Continue reading

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Support Critical Distance on Patreon

Kris Ligman has recently put up a Patreon page for Critical Distance, and suggest you support it if you like the world of videogame criticism. Kris does an immense amount of work on Critical Distance, and I’m glad that there’s a way … Continue reading

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Review of South Park: The Stick of Truth at Paste

You can read my review of South Park: The Stick of Truth over at Paste today. I came away pretty ambivalent about the game itself, but in awe of what Obsidian did with the material. So much of the gameplay elements are wonderful and … Continue reading

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Game Criticism Time Machine: Seanbeanland on WoW

Game Criticism Time Machine is a weekly series where I find game criticism from more than a year ago, post an excerpt, and encourage you to read the piece. As far as RPG quests go, this was about as stereotypical … Continue reading

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“Like a sack with an animal trapped inside”: on the quizzle

I just finished Jonathan Fast’s The Secrets of Synchronicity, and while the book on the whole isn’t so great, there’s a section later in the book that has to do with quizzles. “Quizzles? What’s a quizzle?” “It’s a lump of rock,” … Continue reading

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