Tag Archives: destiny

Destiny’s Raid Is Interesting Because It Is A Game

I was reading this phenomenal (really, just great) interview that Kirk Hamilton did with Luke Smith, a designer on Destiny‘s Vault of Glass raid, and I was struck by the following questions and answers: It’s funny, there are fourteen unique ways … Continue reading

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Destiny and Writing

1. Destiny is a hodgepodge of a lot of different mechanical and conceptual elements that sometimes cohere but mostly fall apart, together, spectacularly. It’s hard to point to Destiny‘s strong points at this moment, but it is quite easy to point to … Continue reading

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