this cage is worms
video games, comics, theory
Skip to content
  • Home
  • Contact
  • Games
← Alex Myers – VoIP #1
Castles in the Sky review at Paste →

Joe Culp Played Through C.A.T.H.A.R.S.I.S.

Posted on 11/01/2013 by kunzelman

pic2fencebattle

 

Over at Gamervescent, Joe Culp has done an extensive playthrough of CATHARSIS, a brand new game from me, apparently.

  • Tweet
  • Email
  • Share on Tumblr

Like this:

Like Loading...

Related

This entry was posted in Video Games and tagged catachresis, joe culp, video games. Bookmark the permalink.
← Alex Myers – VoIP #1
Castles in the Sky review at Paste →
  • This is a blog about video games, comic books, film, and philosophy. It is mostly research-oriented stuff. The art in the current header is from Prophet #29. The blog icon was made by Tara Ogaick.
  • twerps

    • RT @BrujeriaAtWerk: ANNOUNCEMENT: We are looking to commission an artist for a song to help seal DON'T WAKE THE NIGHT's end credits. If thi… 1 hour ago
    • Submissions for The Outlands, the @rangedtouch monthly freelance piece, are open now through the end of the month.… twitter.com/i/web/status/1… 2 hours ago
    • RT @yumecaty: icymi: @badendpodcast launched our patreon today! mama needs a new pair of recording headphones so josh will stop whining at… 2 hours ago
    • RT @BlkPerspectives: Today marks the 54th anniversary of #MalcolmX's assassination in 1965. @BlkPerspectives ran a week-long online forum c… 9 hours ago
    • RT @thecatamites: wired.com/1996/06/pachin… really wild 1996 wired article about pachinko as the future of multimedia because of its potentia… 11 hours ago
    • Slowly moving books into the office. instagram.com/p/BuJuuw2HBbZ/… 11 hours ago
    • maybe in a house? surely on a hill twitter.com/haunting/statu… 12 hours ago
    • @thegrimrest Thanks for reading! Glad you enjoyed it 15 hours ago
  • Categories!

    • Art
    • Books
    • Comics
      • Heavy Metal
    • Film
      • Watching Cronenberg
    • General Features
      • Buyer's Guide 2013
      • Guest Post
      • Music Time
      • Quote Time
    • Music
      • Music I Made
    • Music Video
    • Photography
    • PLAYER/KNOWLEDGE
    • Skateboarding
    • Theory
      • Annihilation
      • Critical Riff Raff Studies
      • Nonhuman Life
      • science fiction
    • Video
    • Video Games
      • A Game I Made
      • Assassin's Creed
      • Designing Horror
      • Epanalepsis
      • Extreme Ethical Farming
      • Final Fantasy
      • Game Criticism Time Machine
      • Let's Play
      • mages and murderdads
      • PLAYER KNOWLEDGE
      • Return to Skyrim
      • Worldbuilding
      • You Buy It I Write It
  • Archives

    • November 2018
    • June 2018
    • January 2018
    • October 2017
    • May 2017
    • April 2017
    • February 2017
    • September 2016
    • July 2016
    • June 2016
    • May 2016
    • April 2016
    • March 2016
    • February 2016
    • January 2016
    • December 2015
    • November 2015
    • October 2015
    • September 2015
    • August 2015
    • July 2015
    • June 2015
    • May 2015
    • April 2015
    • March 2015
    • February 2015
    • January 2015
    • December 2014
    • November 2014
    • October 2014
    • September 2014
    • August 2014
    • July 2014
    • June 2014
    • May 2014
    • April 2014
    • March 2014
    • February 2014
    • January 2014
    • December 2013
    • November 2013
    • October 2013
    • September 2013
    • August 2013
    • July 2013
    • June 2013
    • May 2013
    • April 2013
    • March 2013
    • February 2013
    • January 2013
    • December 2012
    • November 2012
    • October 2012
    • September 2012
    • August 2012
    • July 2012
    • June 2012
    • May 2012
    • April 2012
    • March 2012
    • February 2012
    • January 2012
    • December 2011
    • November 2011
    • October 2011
    • September 2011
    • August 2011
    • July 2011
    • June 2011
    • May 2011
    • April 2011
    • March 2011
    • February 2011
    • January 2011
    • December 2010
    • October 2010
    • August 2010
    • July 2010
  • RSS

    • RSS - Posts
    • RSS - Comments
  • Top Posts & Pages

    • Designing Horror: Ib
    • Death, The Punisher, and his War Journal
    • In Praise of the Worst Design Moment in Final Fantasy 7
    • Mark Fisher on Nick Land
    • Contact
    • On The Authority
    • Why is Grand Theft Auto V So Conservative?
    • A Real Happy Birthday to Georges Bataille
    • Agent Smith's Reversal
    • A Diagram of Principles
this cage is worms
Blog at WordPress.com.
Cancel
loading Cancel
Post was not sent - check your email addresses!
Email check failed, please try again
Sorry, your blog cannot share posts by email.
%d bloggers like this: