Category Archives: Quote Time

Olof Dreijer on Ally Responsibility

We’ve been talking about the importance of making your privileges transparent in order to be able to say something political. It’s something I learned from reading about intersectionality, which is a way to analyze power by looking at its different … Continue reading

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Philip K. Dick’s Coffee Robot

“One postcred please,” the speaker said. It began to tick ominously. “Or in ten seconds I will notify the police.” He passed the postcred over. The ticking stopped. “We can do this without your kind,” the speaker said. “One of … Continue reading

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Richard Cobbett on Bioshock 2

The list goes on, but its most important element is that where BioShock was ultimately the story of a city, BioShock 2 is the story of its people – and in particular, a father and daughter relationship. On the surface … Continue reading

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Parikka on material incompatibility

Forget smooth, start with the rough. What if we assume a fundamental incompatibility? What if we assume that by their nature, things don’t fit in? Not with the world, not with themselves; incompatibility is not a contingency or if it … Continue reading

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Tom Chick on Sim City Societies and Conditioning

Some buildings apply conditioning, which pushes a citizen’s happiness level toward the middle. If your city is miserable, conditioning can be an effective way to keep everyone from rioting. It will tamp down the upper level of happiness as well. … Continue reading

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Vorpalizer on fantasy film and worldbuilding

The great temptation, the fatal temptation, of adult fans of fantastic fiction is the temptation of Law. We want the contents of our imagination taxonomied and classified, ordered and indexed, subject to rules and regulations. Gaps exist to be filled. … Continue reading

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“a Rockstar Problem in gaming”

i think there is definitely a Rockstar Problem in gaming right now (maybe always), with various dudes (white dudes) being elevated to Lead Singers essentially or even Brand Faces, maybelline-style, where there’s this mystique around the Cliffy Bs and Ken … Continue reading

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Bob Plant on Foucault on Sadomasochism

Let me be clear, I am not suggesting that S&M necessarily involves malice (or that its practitioners naturally harbor some ‘deep violence’), but rather that the possibility of such non-strategic eventualities has a productive function here. That a specific game could degenerate … Continue reading

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Culture Ramp is Gone

Back in November, I wrote a series called “Press Publish.” While I didn’t trumpet it as such, one intention behind its four parts was to clarify the problems that stand in the way of a more constructive, equitable, and robust … Continue reading

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Josephine Saxton on science fiction

What I would really like is for readers to read my work, not only SF fans, who have, like rubber fetishists and gourmets, Special Tastes, and often cannot enjoy anything outside their label. Let me put in a plea, not … Continue reading

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