- This is a blog about video games, comic books, film, and philosophy. It is mostly research-oriented stuff. The art in the current header is from Prophet #29. The blog icon was made by Tara Ogaick.
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Top Posts & Pages
- In Praise of the Worst Design Moment in Final Fantasy 7
- Getting Some Clarity on Prometheus
- Designing Horror: Ib
- Some Preliminary Thoughts on Spawn
- Why is Grand Theft Auto V So Conservative?
- On The Republia Times
- Tim Cain's GDC 2012 Talk: Fallout
- On Assassin's Creed: Revelations - The Animus
- A conversation about concerns in videogame journalism
- On 100 Bullets
Category Archives: General Features
On Minecraft
(click images to make them screen-sized, forgive my toolbar) I am smitten with Minecraft. I can’t stop playing it. I am addicted in a way that feels good—like people are “addicted” to watching sports. You just want to do it, … Continue reading
The End of Proust
The body immures the mind within a fortress; presently on all sides the fortress is beseiged and in the end, inevitably, the mind has to surrender. – Proust, Time Regained p. 512 There’s something bitter about an ending. I’ve had … Continue reading
Proust and Jackass 3D
It’s probably better to have In Search of Lost Time up there, but we’re talking to Eternity here, so I can do what I want when I want–this is Proust, after all. And why the hell would I start a … Continue reading
Posted in General Features
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On The Blair Witch Project
The Blair Witch Project came out in 1999. It affected me heavily then, when I was nine years old, and it still does now. I know that because I just watched it again in glorious high definition. I hear a … Continue reading
On Planetary
Planetary is the greatest work of comic literature ever produced. That might not be true, but I do believe that it’s at least in the top five. There’s something visceral about it that I can’t really wrap my head around. … Continue reading