Monthly Archives: February 2015

Released: Vomit Bear

This past week I was attempting to recover from two months of crunch on Epanalepsis (it’s coming along great), and I made a small game called Vomit Bear. I made some mouth sounds music and enlisted the help of a lot of … Continue reading

Posted in A Game I Made, Video Games | Tagged , , | 1 Comment

Jean Epstein on discontinuity and continuity

Discontinuity becomes continuity only once it has entered the movie-viewer. It is a purely interior phenomenon. Outside the viewing subject there is no movement, no flux, no light in the mosaics of light and shadow that the screen always displays … Continue reading

Posted in Film | Tagged , , , ,

SMK Speedruns Psychonauts

A great video across the board.

Posted in Video Games | Tagged , ,

On Depeche Mode’s “Shake the Disease”

The irony that I can’t shake “Shake the Disease” is not lost on me. I listen to music in little ritournelles, a French-y word for saying that I get stuck in audio ruts as a mode of habit. I listen … Continue reading

Posted in Music | Tagged , ,

Austin Walker and Ian Williams on Funk of Titans

There’s a temptation to say that popular interpretations of blaxploitation has even lost their racialized content, but there’s often a toothless trace. In Funk of Titans, after players beat a set of levels they face off in a rhythm-game dance … Continue reading

Posted in Video Games | Tagged , , , ,

Varoufakis on Piketty and Power

You might know Varoufakis as the new Greek Finance Minister who basically has the world by the throat. I came to know him via his previous job at Valve as a market analyst/director/weird practical research guy. When he was at … Continue reading

Posted in Theory | Tagged , , , ,