So this is my Boss in Saint’s Row 3.
I don’t have a big point to make here. I just came off of a five day writing binge, so this blog is going to suffer for a few days. Oh well.
However, I do want to say that I finished SR3 last night and it really set me to thinking. We like to talk about immersion in games, which is to say that we co-constitute ourselves and our avatars in the game at the same time. SR3 does a brilliant inversion on immersion by making it absolutely impossible. GTAIV is about a living world, and the wonderful play stories we have gotten about Nico Bellic attests to that. But SR3? I can make myself in the world, a very close copy, but I can’t recognize myself.
Saints Row 3 is a void wearing the mask of a mirror.