Tag Archives: video games
A Follow-Up on Taylor Clark’s Atlantic Piece on Jonathan Blow
A few days ago I put up a piece about the authorship of games. In that post, I responded to the profile of Jonathan Blow that Taylor Clark wrote for The Atlantic. The short version of my post is that focusing … Continue reading
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Abjection and the Video Game
Over at RPS, Jim Rossignol has a great article up about the way that bodily functions are represented and accounted for in video games. Rossignol highlights two reasons that biological functions like eating, urinating, etc. are included in games: 1. … Continue reading
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I Have Feelings About Handheld Video Games
I purchased a DSi. The last time that I had a handheld system was probably in middle school and elementary school. I played my Pokemon Red and Blue, my Dragon Warriors, my Dragon Warrior Monsters. A Link to the Past got … Continue reading
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Kill Screen Interviews Ken Levine
I am going to see Jacques Ranciere later today, so I don’t have time to make a well thought-out post, but I did happen to see this fascinating interview with Ken Levine that Kill Screen posted the other day. I recommend reading the … Continue reading
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On The Republia Times
So somewhere on the internet I found a link to this game called The Republia Times (or just Republia) by Lucas Pope. The basic idea is that you are a newspaper editor in an oppressive regime whose family is being … Continue reading
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On the Authorship of Games
I am sure that everyone has read the article in The Atlantic about Jonathan Blow. If you haven’t, here it is. Here is a quick list of what I learned from the article: 1. Jonathan Blow is kind of a dick. 2. … Continue reading
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Suikoden vs Mass Effect
I am feeling brain sluggish today, so I don’t have anything super smart to tell you. The end of the semester is coming up, as some of you might be aware of, and that is a draining, horrific time for … Continue reading
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On Rise of the Videogame Zinesters
I finally got around to reading Anna Anthropy’s Rise of the Videogame Zinesters over the past week. I liked the book. That should come as no surprise. I have written extensively about the power that video games have to erode our … Continue reading
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Tim Cain’s GDC 2012 Talk: Fallout
I’m not sure who this post is for, really, but I think that someone might get some use out of it, so I am going to make it. Tim Cain, one of the design and programming leads on one of the … Continue reading
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