- This is a blog about video games, comic books, film, and philosophy. It is mostly research-oriented stuff. The current banner is from Burns' Black Hole.
twerps
- @kaittremblay well im gonna try 29 minutes ago
- @kaittremblay for sure, for sure 31 minutes ago
- @kaittremblay particularly a non-first person game 33 minutes ago
- @kaittremblay but that isn't how Lynchian horror works. so the question is "can you do lynchian horror in a game?" 33 minutes ago
- @kaittremblay we knew it was there, we hid it, and aw fuck here it is again--it is a basic theory of the jump scare 33 minutes ago
- @kaittremblay but that isn't the uncanny--the uncanny, the unheimlich, is what is hidden and then found when it springs up in our face 34 minutes ago
- @kaittremblay i don't want to make horror about the hidden-then-found, I want to make a horror of the absolute surface, of the known 38 minutes ago
- @kaittremblay I'm not sure it is a psychological horror, either, because I think that always gets us back to the unheimlich 38 minutes ago
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Tag Archives: super meat boy
A Design Interview with Edmund McMillen
Edmund McMillen, one half of Team Meat, posted an interview that he did at some point in the past to his blog this weekend. It is an hour and a half long, which is pretty long, but he also touches … Continue reading
On Indie Game: The Movie
Indie Game: The MovieĀ begins with nostalgia. The movie doesn’t literally begin with that, of course, but certainly the reasons for the film’s existence begin with it. Indie GameĀ is a documentary that tells two separate, but connected stories. The first follows … Continue reading