Tag Archives: narrative

On Assassin’s Creed Part 1: The Fiction

Everything in Assassin’s Creed begins with the assassin’s creed: “nothing is true, everything is permitted.” Not literally. We’re introduced to the world of Assassin’s Creed through an overheating and glitched-out Animus, a machine used to isolate and experience genetic memories. We play the … Continue reading

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On Alan Wake

I spent most of my time with Alan Wake controlling Alan Wake and saying “Alan, wake up” in a silly voice under my breath. For some reason, I think that’s how the game should be played. Alan Wake in short sentences: I … Continue reading

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On Thirty Flights of Loving

I really, really enjoyed Thirty Flights of Loving. It was made by Blendo Games aka Brendon Chung.  I enjoyed it not because of how it cuts up space, though I did like that aspect. But film already does that–I like to … Continue reading

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Current Times 27

This is a post of links to interesting things surrounding games and comics across the internet–think of it as a poor individual’s Critical Distance or “The Sunday Papers” over at RPS. Click here to see past “Current Times.” 1. Marcus Iwinski of CD … Continue reading

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A Short, Realistic Story About This Morning

This morning, around noon, I went to Kroger. I had four things on my list. My list looked like this: 1. Microwaveable food 2. Chips 3. Beer 4. Envelope And maybe it says something about me, but I needed that … Continue reading

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